Answer:
use the formula y=mx+b
Step-by-step explanation:
Answer: No, Asher is incorrect. Instead of subtracting 4 from both sides, you should divide by 4. As a result, x should equal 16, not 60.
Divide by 4 to both sides.
Answer:
52
Step-by-step explanation:
Since the sum of interior angles in a quadrilateral is 360°, you have to subrtact all those numbers from 360° in order to get angle D. What I mean is:
360 - (128+126+54)
360 - 308
52
It’s 3 because you first have to multiply the o and the 3 one your done with that you add 3, so your remaining numbers is 3 cause 3 plus 0 is 3