Abstraction comes from two latin words; abs which means away and trahere which mean to draw. From the meaning itself, it is to draw away something from specific objects, individuals, group, etc. In the computer world, a programmer hides all relevant data pertaining to the relevance of a data. It is done to increase efficiency and and reduce complexity.
The option that best explains the game is that a game can have multiple instances using the same class.
<h3>Can a class have multiple instances?</h3>
A game is one that can always create multiple instances of a class. This is known to be the reason that classes are made.
Conclusively, each object often has its own specific inner variables and they do not have only if they are static but games of multiple instances is the reason why there is only one class with the new characters.
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favorite_color = input("Enter favorite color:\n")
pet = input("Enter pet's name:\n")
num = input("Enter a number:\n")
print("You entered: "+favorite_color+" "+pet+" "+num)
password1 = favorite_color+"_"+pet
password2 = num+favorite_color+num
print("First password: "+password1)
print("Second password: "+password2)
print("Number of characters in "+password1+": "+str(len(password1)))
print("Number of characters in "+password2+": "+str(len(password2)))
This works for me.
Answer:
False
Explanation:
namespaces can be nested. That is we can have a hierarchy of namespaces.
For examples suppose we have a namespace top. Within this we have another namespace first. At the next level we have a namespace called second. Then we have a class MyClass as a member of this namespace second. Then the complete description of the class will be as follows:
top::first::second::MyClass
Sr I don’t know what about it today lol but it’s just a weird thing about to be with my buddy who knows what to say lol