Answer:
The user experience or the user activities
Explanation:
One concern that must be considered when designing usable interactive products apart from the points raised here is that the user experience and the activities the user will be doing when they are interacting with the products must also be considered. For instance, a user who is having a drink in one hand and the usable interactive product requires involving both hands or both thumbs then it can be a problem unless the product can be used with any two fingers of any hand.
B short working hours etc that shoulda right
She is most likely to be a member of the Gen Xers.
Generation X includes people born between the early 1960s and 1980s. It is a generation following baby boomers and preceding millennials. She is not a baby boomer because they are not technologically savvy (at their time, there wasn't a whole lot of technology), and she's not a millennial because she was very young to vividly remember the Oklahoma City bombings (1995).
When you lose your walk away power<span>, you lose your objectivity. Part of having </span>walk away power<span> means having confidence. Confidence means freedom from doubt; belief in yourself and your abilities. </span>Walk away power<span> does not always mean you </span>walk away<span>. It just means you have a choice.</span>