168,356. the ten thousand is the 6. To find the estimate, the one would stay there and the six would become a seven because the eight eight before the six is above five. All in all, the answer is 170.000
The figure depicting the board game is attached below.
Answer:
Step-by-step explanation:
Kindly note that selections done without replacement.
Count of numbers on the board game = 8
Count of odd numbers = (1, 9, 1) = 3
Count of digit 6 = 3
Probability = required outcome / Total possible outcomes
P(picking an odd number) = 3 / 8
Without replacement
Numbers left on board game = 8 - 1 = 7
P(picking a 6) = 3 / 7
Hence,
P(picking an odd number then, a 6) = 3/8 * 3/7 = 9 / 56
Answer:
<EFD= 47.5°
<CFD=47.5°
Step-by-step explanation:
Seeing that 85° is already there and it would be an opposite angle to <BFC all you would have to do is subtract that 85° from 180° because that's the angle of a straight line. then when you get 95° you divide it by 2.
The vertex angle is defined as the angle opposite the base. It can be calculated by formula, 180° - 2B = A where, B=base angle and A=vertex angle.
The two sides of an isosceles triangle are congruent, which means they are the same length. The third side of an isosceles triangle is larger than the other two and is known as the base.
Every triangle has three angles that add up to a total of 180°. The base angles are the two angles located along the base of isosceles triangles. In isosceles triangles, the base angles are always congruent, or equal.
The vertex angle is defined as the angle opposite the base. The vertex angle is always greater than the sum of the two base angles. The vertex angle is always calculated by subtracting the base angles from 180°, using the general formula: 180° - 2B = A, where B represents the base angle and A represents the vertex angle.
Thus, vertex angle is defined as the angle opposite the base.
To learn more about isosceles triangle refer here
brainly.com/question/18933031
#SPJ4