Answer:
See below
Step-by-step explanation:
Vertical velocity will be affected by gravity in this scenario
df = do + vo t + 1/2 a t^2 do = original height = 4 ft a = -32.2 ft/s^2
<u>df = 4 + 89 t - 1/2 (32.2) t^2 df = height</u>
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On the way up and the way down, the ball may reach height of 102.2125 ft :
102.2125 = 4 + 89 t - 1/2 (32.2) t2 re-arrange to:
-16.1 t^2 + 89t - 98.2125 =0
Use Quadratic Formula to find <u>t = 1.5 and 4.0 s </u>
Answer:
First one
Step-by-step explanation:
Answer:
300!
Step-by-step explanation:
Because square feet is area and area is length (25) and width (12)
g(x) is a piecewise function in such a way that it changes how it's defined based on what x happens to be. There are three cases
Case A: g(x) = x-1 but only if
(x is between -2 and -1; including -2 but excluding -1)
Case B: g(x) = 2x+3 but only when
(x is between -1 and 3; including -1 but excluding 3)
Case C: g(x) = 6-x but only when 
The input is x = 3 since we want to find the value of g(3). So we look at the 3 cases above (A,B,C) and determine that we use case C. Why? Because x = 3 makes
true. Put another way, x = 3 is in the interval [3, infinty). So we'll use g(x) = 6-x to find that...
g(x) = 6-x
g(3) = 6-3
g(3) = 3
Answer: 3