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Answer:
D) A rendering engine displays content on the screen and a browser engine coordinates user interface interactions.
Explanation:
The rendering engine will deal with all the HTML code and will generate an output based on its own rules for interpreting the code. That's why different rendering engines will have different renditions of the same given HTML code. You can notice that in the acceptance of HTML5 and CSS3 tags, which are not universal yet.
The browser engine will deal with the user interface and all other features that make a browser a browser, relying on the rendering engine for the display.
That duality allows different browsers to use the same rendering engine, thus have similar outputs.
Answer:
Explanation:
The Rectangle class was not provided in this question but after a quick online search I was able to find the class code. Due to this I was able to create a test code in the main Method of my program to create a Rectangle object and call it's display() method. The Test code and the output can be seen in the attached image below. While the code below is simply the Main Test Program as requested.
class Brainly {
public static void main(String[] args) {
Rectangle rectangle = new Rectangle(20, 8);
rectangle.display();
}
}
Answer:
The answer is "False".
Explanation:
The rule of thirds implies to the subject, which is not centered mostly on the picture because of new photography formats their shots. Its main object is a little off with one side by using a third-party principle, which draws your attention for the audience into another design, instead of only looking at the center. In another word, we can say that this rule is used as the definition to design the Crop tool to represent as an overlay.