Designers use both isometric and perspective sketches to
maintain an object’s visual proportions. Isometric sketches are 3D objects
drawn with lines that have no vanishing points while perspective sketches are 3D
objects drawn with one or more vanishing points.
Designers choose to use an
isometric sketch because it is more accurate than perspective drawings and
makes the design look more professional. Isometric sketches are much easier to
handle because the length of each measure is same as the plan. This is especially
for designers drawing pictures by hand. It is time saving and you do not need
to calculate the angle of every edge.
Answer:
Argument
Explanation:
The function is the block of the statement which performs the special task.
when we define the function in the program then we have to call that function.
the syntax for defining the function:
type name(parameter_1, parameter_2,...){
statement;
}
the syntax for calling the function:
name( argument_1, argument_2,...);
Meaning of parameter and argument
The argument is used to send the value into the function definition. this can be passed by value or pass by reference.
The parameter is used to receive the value send by calling function.
Therefore, the answer is the Argument.
Answer:
long power(int i)
{
return pow(2,i);
}
Explanation:
The above written function is in C++.It does not uses loop.It's return type is long.It uses the function pow that is present in the math library of the c++.It takes two arguments return the result as first argument raised to the power of second.
for ex:-
pow(3,2);
It means 3^2 and it will return 9.