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julia-pushkina [17]
3 years ago
10

Suppose an instruction takes 4 cycles to execute in an unpipelined CPU: one cycle to fetch the instruction, one cycle to decode

the instruction and fetch any operands, one cycle to perform the ALU operation, and one cycle to store the result. In a CPU with a 4 stage pipeline, that instruction still takes 4 cycles to execute, so how can we say the pipeline speeds up the execution of the program?
Computers and Technology
1 answer:
Korolek [52]3 years ago
8 0

Answer: Instruction pipelining is a technique for implementing instruction level.

Pipeline speeds up the execution of a program by increasing the Central Processing Unit throughout (Number of instructions completed per unit time). The increase in instruction throughput means that a program will run faster with a lower total execution time.

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Pa sagot po TLE-10<br>need den po Ng solution thank you​
horsena [70]

Answer:

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2 years ago
What is the definition of Graphic AIDS?.
V125BC [204]

Any image that helps you, the reader, understand the text that the visual aid is accompanied with is referred to as a visual graphic or graphic aid.

Too frequently, readers lazily scan or entirely ignore graphs, diagrams, charts, and tables. Grid graphs, tables, bar charts, flow charts, maps, pie diagrams, and drawings and sketches are the most popular. Relationships are displayed using grid graphs. A visual aid should always be used in conjunction with preparation to interest the audience, improve their comprehension of your message, elicit an emotional response, and assist you in communicating it effectively. Charts, diagrams, graphs, maps, flashcards, posters, images, photos, booklets, folders, pamphlets, cartoons, and comics are examples of graphic aids.

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5 0
2 years ago
Whoever helps me with these questions i will help them with the same number of questions in any subject: 1. As the operations ma
mezya [45]
I'm going have to go with with 1.b and 2.d hope this helps and I don't need help right now.
6 0
3 years ago
public class Test { public static void main(String[] args) { try { method(); System.out.println("After the method call"); } catc
USPshnik [31]

Answer:

"ArithmeticException" is the correct answer for the above question.

Explanation:

Missing Information : The above question does not hold that "what is the output of the program".

  • The above question has a class that holds the two functions one function is the main function which calls the other function in a try-catch block.
  • The method function holds one run time exception which is 1/0 which is an arithmetic exception.
  • It can be handle by the help of an arithmetic class object which is defined in the first catch block.
  • Hence the print function of this catch is executed and prints "ArithmeticException".
8 0
3 years ago
Type (dog, cat, budgie, lizard, horse, etc.) Create a class that keeps track of the attributes above for pet records at the anim
Alenkinab [10]

Answer:

If you did the exercise with two Dog objects, it was a bit boring, right? After all, we have nothing to separate the dogs from each other and no way of knowing, without looking at the source code, which dog produced which bark.

In the previous article, I mentioned that when you create objects, you call a special method called a constructor. The constructor looks like the class name written as a method. For example, for a Dog class, the constructor would be called Dog().

The special thing about constructors is that they are the path to any new object, so they are a great place to call code that initializes an object with default values. Further, the return value from a constructor method is always an object of the class itself, which is why we can assign the return value of the constructor to a variable of the type of class we create.

However, so far, we have not actually created a constructor at all, so how come we can still call that method?

In many languages, C# included, the language gives you a free and empty constructor without you having to do anything. It is implied that you want a constructor; otherwise there would be no way of using the class for anything, so the languages just assume that you have written one.

This invisible and free constructor is called the default constructor, and, in our example, it will look like this:

public Dog(){ }

Notice that this syntax is very similar to the Speak() method we created earlier, except that we do not explicitly return a value nor do we even declare the return type of the method. As I mentioned earlier, a constructor always returns an instance of the class to which it belongs.

In this case, that is the class Dog, and that is why when we write Dog myDog = new Dog(), we can assign the new object to a variable named myDog which is of type Dog.

So let’s add the default constructor to our Dog class. You can either copy the line above or, in Visual Studio, you can use a shortcut: type ctor and hit Tab twice. It should generate the default constructor for you.

The default constructor doesn’t actually give us anything new because it is now explicitly doing what was done implicitly before. However, it is a method, so we can now add content inside the brackets that will execute whenever we call this constructor. And because the constructor runs as the very first thing in an object’s construction, it is a perfect place to add initialization code.

For example, we could set the Name property of our objects to something by adding code such as this:

public Dog()

{

   this.Name = "Snoopy";

}

This example will set the Name property of any new objects to “Snoopy”.

Of course, that’s not very useful because not all dogs are called “Snoopy”, so instead, let us change the method signature of the constructor so that it accepts a parameter.

The parentheses of methods aren’t just there to look pretty; they serve to contain parameters that we can use to pass values to a method. This function applies to all methods, not just constructors, but let’s do it for a constructor first.

Change the default constructor signature to this:

public Dog(string dogName)

This addition allows us to send a string parameter into the constructor, and that when we do, we can refer to that parameter by the name dogName.

Then, add the following line to the method block:

this.Name = dogName;

This line sets this object’s property Name to the parameter we sent into the constructor.

Note that when you change the constructor’s signature, you get a case of the red squigglies in your Program.cs file.When we add our own explicit constructors, C# and .NET will not implicitly create a default constructor for us. In our Program.cs file, we are still creating the Dog objects using the default parameter-less constructor, which now no longer exists.

To fix this problem, we need to add a parameter to our constructor call in Program.cs. We can, for example, update our object construction line as such:

Dog myDog = new Dog(“Snoopy”);

Doing so will remove the red squigglies and allow you to run the code again. If you leave or set your breakpoint after the last code line, you can look at the Locals panel and verify that your object’s Name property has indeed been? Got it?

5 0
3 years ago
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