Write a method that takes a RegularPolygon as a parameter, sets its number of sides to a random integer between 10 and 20 inclus
ive, and sets its side length to a random decimal number greater than or equal to 5 and less than 12. Use Math.random() to generate random numbers. This method must be called randomize() and it must take an RegularPolygon parameter.
// assuming the regularpolygon class has setSide and setLength methods.
r.set.Side(side);
r.setLength(length);
}
Explanation:
The randomize method is used to access and change the state of the RegularPolygon class attributes sides and length. The method accepts the class as an argument and assigns a random number of sides and length to the polygon object.