This may be considered particularly appropriate since, due to the room-based nature of traditionalMUDs<span>, ranged combat is typically </span>difficult<span> to implement, resulting in </span>most MUDs<span> equipping characters mainly with close-combat weapons.</span>
Answer:
Cache is the fastest and most expensive, RAM is slower and less expensive, and virtual memory is the slowest and least expensive type.
Explanation:
It’s hz and bandwidth, 5ghz is better then a 2.5ghz but the wavelength is more condensed so it won’t travel so far so the 5ghz will be faster but the 2.5ghz will go further.