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avanturin [10]
3 years ago
5

Why should running your unit test suites not take a long time?A. Unit tests aren't that important, so less time should be spent

on them and more time coding.B. Unit tests suites that take too long to run discourages running the tests, making them less usefulC. When running tests in a central location, longer tests can block others from running their tests as wellD. Tests that run too long risk slowing down the feedback cycle for developers
Computers and Technology
1 answer:
masya89 [10]3 years ago
3 0

Answer:

D. Tests that run too long risk slowing down the feedback cycle for developers

Explanation:

The reason you should run your unit test suites not to take a long time is that "Tests that run too long risk slowing down the feedback cycle for developers."

Otherwise, the developers would find it difficult to detect problems instantly, causing delay to fix the problems which will eventually delay the developers or project's team to advance to the next stage of the project.

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You are writing a program that defines a variable within a loop, and then tries to use that variable outside the loop. However,
Law Incorporation [45]

Answer:

The Variable is out of scope

Explanation:

In programming variables exists with scopes This could be local or global. When a variable is declared as a global variable it is available to all methods and procedures in the program. Java programming language as well as C++ and several others use the open and close braces to define the scope in programs. consider the following example

<em>public class ANot {</em>

<em>    public static void main(String[] args) {</em>

<em>        int i = 0;</em>

<em>        while ( i<10){</em>

<em>            int sum = 0;</em>

<em>            sum = sum+i;       </em>

<em>        }</em>

<em>    }</em>

<em>}</em>

In this example, the variable i is global and can be assessed within the while loop but the variable sum is local to the while loop and cannot be assessed outside of it

4 0
2 years ago
What is output by the following code?
Naily [24]

Answer:

Sum = 3

Sum = 9

Sum = 18

Sum = 30

Look at the image for more information.

4 0
2 years ago
How can I change my username here at brainly?
velikii [3]

Answer:

Explanation:

LOG OUT AND CHANGE IT

3 0
3 years ago
Read 2 more answers
Greedy Algorithm Design
Alik [6]

Answer:

The algorithm is as follows:

1. Start

2. Get the number of items (n)

3. Get the current price of the n items (a1, a2..... an)

4. Get the possible hiked price of the n items (b1, b2..... bn)

5. Calculate the difference between the current and hiked prices for each item i.e. d_i = b_i - a_i

6. Sort the differences in descending order (i.e. from the greatest to the least)

7. Buy items in this order of difference

8. Stop

Explanation:

The algorithm is self-explanatory; however, what it does is that:

It takes a list of the current price of items (say list a)

E.g: a = [100, 150, 160]

Then take a list of the hiked price of the items (say list b)

E.g: b = [110, 180, 165]

Next, it calculates the difference (d) between corresponding prices d_i = b_i - a_i

d = [(110 - 100),(180-150),(165-160)]

d = [10,30,5]

Sort the difference from greatest to lowest (as the difference is sorted, lists a and b are also sorted)

d = [30,10,5]

a = [150, 100, 160]

b = [180, 110, 165]

If there is no hike up to item k, the couple would have saved (i = 1 to d[k-1])

Assume k = 3

The couple would have saved for 2 item

Savings = d[1] + d[2]

Savings = 30 +10

Savings = 40

The saved amount will then be added to the kth item in list a i.e. a[k](in this case k = 3) in order to buy b[k]

Using the assumed value of k

a[k] = a[3]

a[3] = 160

b[3] = 165

Add the saved amount (40) to a[3]

New\ Amount = 40 + 160

New\ Amount = 200

This new amount can then be used to buy b[3] i.e. 165, then they save the change for subsequent items

8 0
3 years ago
What's sprite and a costume?
astra-53 [7]

Answer:

Costumes are the artwork associated with a sprite. Sprites are things that move, so they can have multiple costumes. Backdrops are the artwork for the stage. The stage doesn't move, but can have multiple backdrops.

Sprites are used to make complex and interesting animations and games. A sprite is able to store images or animations with a set of properties such as position and visibility. Sprites also have properties to report interactions with other sprites or the mouse.

3 0
3 years ago
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