Answer:
in computer science, an instruction is a single operation of a processor defined by the instruction set
Explanation:
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Answer:
Following are the program in the C++ Programming Language.
//set header file
#include <iostream>
//set namespace
using namespace std;
//define class
class format
{
//set access modifier
public:
//set string type variable
string res;
//define function
void names(string first_name, string last_name)
{
//set if-else if condition to check following conditions
if(first_name.length()>0 && last_name.length()>0)
{
res="Name: "+last_name+", "+first_name;
}
else if(first_name.length()>0 and last_name.length()==0)
{
res="Name: "+first_name;
}
else if(first_name.length()==0 and last_name.length()==0)
{
res="";
}
}
//define function to print result
void out(){
cout<<res<<endl;
}
};
//define main method
int main() {
//set objects of the class
format ob,ob1,ob2;
//call functions through 1st object
ob.names("John","Morris");
ob.out();
//call functions through 2nd object
ob1.names("Jhon","");
ob1.out();
//call functions through 3rd object
ob2.names("", "");
ob2.out();
}
<u>Output</u>:
Name: Morris, John
Name: Jhon
Explanation:
<u>Following are the description of the program</u>:
- Define class "format" and inside the class we define two void data type function.
- Define void data type function "names()" and pass two string data type arguments in its parameter "first_name" and "last_name" then, set the if-else conditional statement to check that if the variable 'first_name' is greater than 0 and 'last_name' is also greater than 0 then, the string "Name" and the following variables added to the variable "res". Then, set else if to check that if the variable 'first_name' is greater than 0 and 'last_name' is equal to 0 then, the string "Name" and the following variable "first_name" added to the variable "res".
- Define void data type function "out()" to print the results of the variable "res".
- Finally, we define main method to pass values and call that functions.
Answer:
c. let v = silo.volume();
Explanation:
When you create and initialize a new object you pass through that object's class constructor. The constructor is in charge of initializing all the necessary variables for that class including radius and height. Once you save the object in a specific variable (silo) you need to call the class methods through that variable, using the '.' command. Therefore, in this scenario, in order to call the volume() method you would need to call it from the silo object and save it to the v variable, using the following statement.
let v = silo.volume();