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Claymation option A
Because Claymation is not the game design application.it is also called clay animation.
Answer:
Option (4) is the correct answer.
Explanation:
In Java programming language ,array collection starts from 0 index location and ends in a size-1 index location. So to access the last elements the user needs to use a[Size-1] statement. so to modify the value of the last location of the array the user needs to use "a[size-1]= element;".
But when the user wants to add some new value to the end of the array list collection then he needs to use the statement--
a.add(element); //where add is a function, element is a value and a is a array list object.
Another option is invalid because--
- Option 1 is not the correct because "a[3]=element;" modify the value of the 3rd element of the array.
- Option 2 gives a compile-time error because add functions bracts are not closed.
- Option 3 gives the error because a[4] gives the location of the 5th element of the array but the above question says that a is defined with 4 elements.
Here's a solution in node.js. Can be easily transcribed to other languages:
var paint_per_sqf = 1/350;
var wall_area = 250.0;
var gallons_paint = wall_area * paint_per_sqf;
console.log(wall_area.toFixed(1) + " square feet wall will need:");
console.log(gallons_paint.toFixed(12) + " gallons of paint");