Answer:
![f(x)=\sqrt[3]{x-4} , g(x)=6x^{2}\textrm{ or }f(x)=\sqrt[3]{x},g(x)=6x^{2} -4](https://tex.z-dn.net/?f=f%28x%29%3D%5Csqrt%5B3%5D%7Bx-4%7D%20%2C%20g%28x%29%3D6x%5E%7B2%7D%5Ctextrm%7B%20or%20%7Df%28x%29%3D%5Csqrt%5B3%5D%7Bx%7D%2Cg%28x%29%3D6x%5E%7B2%7D%20-4)
Step-by-step explanation:
Given:
The function, ![H(x)=\sqrt[3]{6x^{2}-4}](https://tex.z-dn.net/?f=H%28x%29%3D%5Csqrt%5B3%5D%7B6x%5E%7B2%7D-4%7D)
Solution 1:
Let ![f(x)=\sqrt[3]{x}](https://tex.z-dn.net/?f=f%28x%29%3D%5Csqrt%5B3%5D%7Bx%7D)
If
, then,
![\sqrt[3]{g(x)} =\sqrt[3]{6x^{2}-4}\\g(x)=6x^{2}-4](https://tex.z-dn.net/?f=%5Csqrt%5B3%5D%7Bg%28x%29%7D%20%3D%5Csqrt%5B3%5D%7B6x%5E%7B2%7D-4%7D%5C%5Cg%28x%29%3D6x%5E%7B2%7D-4)
Solution 2:
Let
. Then,
![f(g(x))=H(x)=\sqrt[3]{6x^{2}-4}\\\sqrt[3]{g(x)-4}=\sqrt[3]{6x^{2}-4} \\g(x)-4=6x^{2}-4\\g(x)=6x^{2}](https://tex.z-dn.net/?f=f%28g%28x%29%29%3DH%28x%29%3D%5Csqrt%5B3%5D%7B6x%5E%7B2%7D-4%7D%5C%5C%5Csqrt%5B3%5D%7Bg%28x%29-4%7D%3D%5Csqrt%5B3%5D%7B6x%5E%7B2%7D-4%7D%20%5C%5Cg%28x%29-4%3D6x%5E%7B2%7D-4%5C%5Cg%28x%29%3D6x%5E%7B2%7D)
Similarly, there can be many solutions.
Answer:
a. The empirical rule.
Step-by-step explanation:
The Empirical Rule states that, for a normally distributed(bell-shaped) random variable:
68% of the measures are within 1 standard deviation of the mean.
95% of the measures are within 2 standard deviation of the mean.
99.7% of the measures are within 3 standard deviations of the mean.
So the correct answer is:
a. The empirical rule.
Answer:
E (Y) = 3
Step-by-step explanation:
If a 4-sided die is being rolled repeatedly; and the odd-numbered rolls (1st 3rd,5th, etc.)
The probability of odd number roll will be, p(T) = 
However, on your even-numbered rolls, you are victorious if you get a 3 or 4. Also, the probability of even number roll, p(U) = 
In order to calculate: E (Y); We can say Y to be the number of times you roll.
We know that;
E (Y) = E ( Y|T ) p(T) + E ( Y|U ) p(U)
Let us calculate E ( Y|T ) and E ( Y|U )
Y|T ≅ geometric = 
Y|U ≅ geometric = 
also; x ≅ geometric (p)
∴ E (x) =
⇒
= 4 ; also
= 2
E (Y) = 4 ×
+ 2 ×
= 2+1
E (Y) = 3
It is helpful by knowing it has at least one acute angle
Answer:
-3x<12
/-3 /-3
x<-4
Step-by-step explanation: