Answer:
(-6,1)
Step-by-step explanation:
The rule for reflecting over the X axis is to negate the value of the y-coordinate of each point, but leave the x-value the same.
Method 1 Decomposing into Hundreds, Tens, and Ones<span>
Understand the difference between "tens" and "ones." ...
Break apart a two digit number. ...
Introduce the "hundreds" place. ...
Break apart a three digit number. ...
Apply this pattern to infinitely larger numbers. ...
Understand how decimals work. ...
<span>
Break apart a decimal number.</span></span>
I'm assuming you only need the first triangle. You didn't specify. If you need it after I answer the first one I'll be happy to help though.
To find the area of a triangle you go b(h)/2=a
6cm(3cm)/2
18/2
Area=9
To find the perimeter you add all of the sides together.
4+4+6=P
4+10=P
14= Perimeter
Answer:
Step-by-step explanation:
