Answer:
For more;
4.76
for less;
0.46
Step-by-step explanation:
Here, we intend getting the decimals that Carmen should make in her game given the numbers she drew
She has two types to make; a decimal less than 1 and a decimal more than 1
If the decimal should be less than 1, the number zero should lead;
And since she is using three of the numbers, we can have something like;
0.46
To make a decimal more than one, she could actually start with any of the numbers other than zero
we can have something like 4.76
Answer:
15/17
Step-by-step explanation:
if they won 2 games they lost 15 (17-2) so the ratio is 15/17
Answer:
a) 2.5
b)2.33
Step-by-step explanation:
a)
![4x-\frac{1}{2}= x+7](https://tex.z-dn.net/?f=4x-%5Cfrac%7B1%7D%7B2%7D%3D%20x%2B7)
Bring the numerals to the right hand side and the x terms to the left hand side
![4x-x=7+\frac{1}{2}](https://tex.z-dn.net/?f=4x-x%3D7%2B%5Cfrac%7B1%7D%7B2%7D)
Simplify
![3x=\frac{15}{2}](https://tex.z-dn.net/?f=3x%3D%5Cfrac%7B15%7D%7B2%7D)
Divide 3 on both sides, to get x
![x=\frac{5}{2} =2.5](https://tex.z-dn.net/?f=x%3D%5Cfrac%7B5%7D%7B2%7D%20%3D2.5)
b)
![3x+2=2x+\frac{13}{3}](https://tex.z-dn.net/?f=3x%2B2%3D2x%2B%5Cfrac%7B13%7D%7B3%7D)
Bring the numerals to the right hand side and the x terms to the left hand side
![3x-2x=\frac{13}{3}-2](https://tex.z-dn.net/?f=3x-2x%3D%5Cfrac%7B13%7D%7B3%7D-2)
Simplify
![x=\frac{7}{3} =2.33](https://tex.z-dn.net/?f=x%3D%5Cfrac%7B7%7D%7B3%7D%20%3D2.33)