Answer:
x = 4/3
y = 1/3
Step-by-step explanation:
System of equations! This is set up really well to make the second equation equal x then substitute.
x - y = 1
x = 1 + y
and then our substitution:
2 (1+y) + y = 3
and solve:
2 + 2y + y = 3
3y + 2 = 3
3y = 1
y = 1/3
And now we can substitute that value into one of our equations:
x - (1/3) = 1
x = 4/3
Next we should check by substituting these values into both of our equations:
2 (4/3) + (1/3) = 3
9 / 3 does equal 3 !
(4/3) - (1/3) does equal 1 !
Therefore, x = 4/3 , and y = 1/3
We could do it with algebra. But we can also do it the long way, which is
shorter than the algebraic way.
The digit in the tens place is 3 times the digit in the units place.
So the number MUST be
31, or
62, or
93 .
It can't be anything else.
Now here they are again, with the reverse of each one:
31 . . . 13 The new number is 18 less.
62 . . . 26 The new number is 36 less.
93 . . . 39 The new number is 54 less.
Obviously, the original number is 62.
A thumb-wrestling match requires two thumbs, so we can either suppose that we need at least two people

, or allow one to thumb-wrestle one's self. In either case, we'd have

, so let's just say we need a minimum of two players.
If we add one more person to the set of players, then the first two people would need to play 1 additional match each. So

.
If we add one more person, then the first three people would again each have to play 1 more match with the new person. So

.
And so on, so that in general, the number of games needed for everyone to play exactly one match with everyone else is given recursively by
Answer: For every cup of flour we need 2/3 cups of sugar.
For every cup of sugar you need 3/2 cups of flour.
Step-by-step explanation:
Answer:
0
Step-by-step explanation:
The slope of a horizontal line is 0.
/ is a positive slope
\ is a negative slope
A horizontal line has a slope of 0
A vertical line has an undefined slope.
You can verify this by using the slope formula

m = 
m = 