Answer:
D. frequency of updates.
Explanation:
A wireframe is a simplified and schematic visual prototype of a webpage and is focused explicitly on the skeletal framework (layout, behavior and content) of the webpage. It serves as a blueprint for UX designers and usually does not include any graphics and styling.
Since George is sketching a wireframe representation of the home page of his website. The frequency of updates aspect of the home page would be impossible to represent in this diagram because it's not part of the elements of a website wireframe.
Answer: 1,500,000 bytes.
Explanation:
If we assume that we have an image of 4000 pixels (picture elements) wide, by 3000 pixels height, a complete uncompressed image will be represented by 4000*3000= 12,000,000 pixels.
Now, if we are talking of a binary image, this means that each pixel will have, as a maximum, two possible values, so we will need only one bit per pixel.
This means that we will need to store 12,000,000 bits.
As we know, 1 byte=8 bits.
So, we will need 12,000, 000/8 bytes ⇒ 1,500,000 bytes in order to store an uncompressed binary image of size 4000 x 3000 pixels.
Answer: Virtual desktop infrastructure
Explanation:
The virtual desktop infrastructure is the virtualization technology in which the host desktop OS (operating system) is in the centralized server of the data center. The virtual desktop infrastructure is also known as server based computing as it include the variation in the computing model such as client - server model.
The example of the virtual desktop infrastructure is wallpapers, toolbars, window and folder is the stored in the server remotely.
All the other options does not involve with this technology so that is why option (D) is correct.
Answer:
Reference
Explanation:
Variables provide reference to the stored data value.
For example:
int i = 0;
Here i is a variable of type int with an initial value of 0. i is a reference to this stored value 0. Now if I want to update the data, I can do so using this reference.
i = 1;
Now the reference is used to manipulate the stored data and change it to 1. In a similar manner all updates to the value can be done using the variable reference.