Answer:
Virtual Reality Technology
Explanation:
Virtual reality is a simulation based computer technology which imitates the real world and provides real life like experience. One of the key applications of virtual reality is 3D video games where users use VR headsets and get immersed into the world of simulated reality. VR technology also incorporates sensory inputs from the user, their physical movement gets translated in real time and they can move around and interact with various features. They can also sense dynamic depth which provides a real world experience.
Answer:
The solution code is written in Java:
- public class Toddler extends Parent {
-
- private int age;
-
- public Toddler(int age){
- this.age = age;
- super(age, "toddler");
- }
- }
Explanation:
Firstly, we create a class named Toddler. To inherit the class from Parent, we can use the extends keyword (Line 1). We also presume the Parent class has been defined in advanced.
Next, we declare a private scope attribute which is age in Toddler class (Line 3).
Create a constructor that take age as input parameter (Line 5).
Assign the input age to the private attribute age (Line 6).
Next, we use super keyword to call the superclass constructor by passing age and string "toddler" as arguments (Line 7).
Answer:
I know its kinda late, but the answer is (B. Insert) on edg 2021.
Explanation:
Answer: A. Trade Mark.
The best IPR that James could go for is a Trade Mark. Although copyright and trade mark may seem to have the same concept, the copyright actually covers forms of dramatic, literacy, musical, artistic, and certain other intellectual works.
The trade mark on the other hand covers forms of words, names, symbols sounds or colors that make their goods unique, or services that make them different from other companies.