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Triss [41]
3 years ago
8

A storyboard is an example of an implementation tool. A. True B. False

Computers and Technology
2 answers:
ololo11 [35]3 years ago
7 0

Answer:

false

Explanation:

a story board is a graphic organizer to present a certain idea visually.

hope this helps ^^

Phantasy [73]3 years ago
4 0
A True A storyboard is hardware installed directly onto the motherboard or using a <span>Peripheral device</span>
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On the Audio Tools contextual tab, which tab will control how the audio file appears, if it appears, on the slide itself?
dexar [7]

Answer:

B.

Explanation:

3 0
3 years ago
Read 2 more answers
What is the output?
Aleksandr-060686 [28]

Answer:

The output of code is 20.

Explanation:

We need to give output of the following code:

numB = 25

while numB > 13:

numB = numB - 5

print(numB)

Solution:

We will check the condition of while loop, if the condition is true, then the statements inside the loop will be executed. Since brackets are not available so, only one statement is linked with while loop.

Executing the statements, we check condition while numB > 13 (25>13) is true, next statement will be executed numB = numB - 5  (20=25-13) so, when print(numB) will be executed, we will get 20.

The output of code is 20.

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3 years ago
Read 2 more answers
Exercise1 : Defining Circle type and Creating a Driver Circle class private members double radius double xPos double yPos public
asambeis [7]

Answer:

Aee explaination

Explanation:

1) class_circle.h

#include<iostream>

#include<cmath>

#include<iomanip>

#define PI 3.14159

using namespace std;

class circle

{

private:

double radius,xPos,yPos;

public:

double diameter();

double area();

double circumference();

double getRadius();

double getX();

double getY();

void setX(double x);

void setY(double y);

double distanceToOrigin();

bool intersect(const circle& otherCircle);

bool setRadius(double r);

};

class CircleDriver:public circle

{

private:

circle circ1;

circle circ2;

void obtainCircles();

void printCircleInfo();

public:

void run();

};

2) class_circle.cpp

#include "class_circle.h"

double circle::diameter()

{

return (radius * 2);

}

double circle::area()

{

return PI * radius * radius;

}

double circle::circumference()

{

return 2 * PI * radius;

}

double circle::distanceToOrigin()

{

return sqrt((xPos * xPos) + (yPos * yPos));

}

double circle::getRadius()

{

return radius;

}

double circle::getX()

{

return xPos;

}

double circle::getY()

{

return yPos;

}

void circle::setX(double x)

{

xPos = x;

}

void circle::setY(double y)

{

yPos = y;

}

bool circle::setRadius(double r)

{

if(r > 0)

{

radius = r;

return true;

}

else

{

radius = 0;

return false;

}

}

bool circle::intersect(const circle& otherCircle)

{

double dist1 = (radius - otherCircle.radius) * (radius - otherCircle.radius);

double dist2 = ((xPos - otherCircle.xPos) * (xPos - otherCircle.xPos)) + ((yPos - otherCircle.yPos)*(yPos - otherCircle.yPos));

double dist3 = (radius + otherCircle.radius) * (radius + otherCircle.radius);

if((dist1 <= dist2 ) && (dist2 <= dist3) && (dist1 < dist3))

return true;

else

return false;

}

void CircleDriver::obtainCircles()

{

double x,y,rad;

cout<<"Enter xPos yPos circle 1 :";

cin>>x>>y;

do

{

cout<<"\n\nEnter radius for circle 1 :";

cin>>rad;

}while(rad <= 0);

circ1.setX(x);

circ1.setY(y);

circ1.setRadius(rad);

cout<<"\n\nEnter xPos yPos circle 2 :";

cin>>x>>y;

do

{

cout<<"\n\nEnter radius for circle 2 :";

cin>>rad;

}while(rad <= 0);

circ2.setX(x);

circ2.setY(y);

circ2.setRadius(rad);

}

void CircleDriver::printCircleInfo()

{

cout<<setprecision(6)<<endl;

cout<<"\n\nInformation for Circle 1:"<<endl;

cout<<"location:( "<<circ1.getX()<<" ,"<<circ1.getY()<<" )"<<endl;

cout<<"diameter: "<<circ1.diameter()<<endl;

cout<<"area: "<<circ1.area()<<endl;

cout<<"circumference: "<<circ1.circumference()<<endl;

cout<<"distance from the origin: "<<circ1.distanceToOrigin()<<endl;

cout<<"\n\nInformation for Circle 2:"<<endl;

cout<<"location:( "<<circ2.getX()<<" ,"<<circ2.getY()<<" )"<<endl;

cout<<"diameter: "<<circ2.diameter()<<endl;

cout<<"area: "<<circ2.area()<<endl;

cout<<"circumference: "<<circ2.circumference()<<endl;

cout<<"distance from the origin: "<<circ2.distanceToOrigin()<<endl<<endl;

if(circ1.intersect(circ2))

cout<<"The circles intersect."<<endl;

else

cout<<"The circles does not intersect."<<endl;

}

void CircleDriver::run()

{

obtainCircles();

printCircleInfo();

}

3) main.cpp

#include "class_circle.h"

int main()

{

CircleDriver myDriver;

myDriver.run();

return(0);

}

Please refer below output for reference

Enter xPos yPos circle 1 :0.0 50.0

Enter radius for circle 1 :100.0

Enter xPos yPos circle 2 :50.0 0.0

Enter radius for circle 2 :100.0

Information for Circle 1:

location:( 0 ,50 )

diameter: 200

area: 31415.9

circumference: 628.318

distance from the origin: 50

Information for Circle 2:

location:( 50 ,0 )

diameter: 200

area: 31415.9

circumference: 628.318

distance from the origin: 50

The circles intersect.

Process returned 0 (0x0) execution time : 18.245 s

Press any key to continue.

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To get the word around so more people would know about them
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