Your answer is A......................
Answer:

Explanation:
Question: "<em>Which aspects of a story beat helps the reader understand the author's purpose?</em>"
Answers: Imagery, Repetition, Tone
Imagery: Imagery creates a visual image in the readers head. The image creates a scene or plot, making the reader understand the plot line and story better.
Repetition: Repetition in a story helps the reader understand the author's point because the point is repeatedly getting introduced or pt on the spotlight. This helps the reader know that the author wants them to focus on this specific thing.
Tone: Tone helps the reader understand the author's point because the author will write in a certain way, creating specific tone and dialogue for the reader.
Regards,
Mordancy
Answer:
Zoologists
Secretarial
Psychological
Proposals
Permissible
Defendant
Imperfect
Energetic
Unknown
Rudeness
Agency
Scenery
Contribution
Production
Drawings
Obligation
Assistance
Superstitious
Cautiously
Maintenance
Explanation:
I knew most of these myself but I also found the answers at this link: https://www.english-practice.at/b2/vocabulary/word-formation/wf022-word-formation.pdf
As being used here, the asyndeton gives the reality that
the list of what is not on the island is endless or infinite. The anaphora adds
punch or climax, that nothing having to do with society can be seen. Not only that,
the list is not only endless, it is ardently void of anything.
Probably when a aspect in the game is not entirely good or when something needs to be changed to make the game more fun