Answer:
A downloaded executable file may contain harmful software know as malware.
Further details:
Malwares:
Malware (a portmanteau for pernicious programming) is any product purposefully intended to make harm a PC, server, customer, or PC network. Malware does the harm after it is embedded or brought somehow or another into an objective's PC and can appear as legitimately executable code, contents, supposed "dynamic substance" (Microsoft Windows), and different types of data. Some sorts of malware are to a great extent alluded to in the media as PC infections, worms, Trojan steeds, ransomware, spyware, adware, and scareware, among different terms. Malware has a malignant expectation, acting against the enthusiasm of the PC client—thus does exclude programming that causes accidental damage because of some lack, which is regularly portrayed as a product bug.
Uses:
Malware is once in a while utilized comprehensively against government or corporate sites to assemble monitored information, or to upset their activity as a rule. However, malware can be utilized against people to pick up data, for example, individual recognizable proof numbers or subtleties, bank or charge card numbers, and passwords.
Answer details:
Subject: Computer and technology
Level: College
Keywords:
• Harmful software
• Malware
• Malware software
• Uses of malware
• Purpose of malware
Learn more to evaluate:
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Microscope
bc thats the answer
Answer:
Check the explanation
Explanation:
Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-
def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.
def convert_image(img): In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),
def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.
convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.
def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window
def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.
That's all
The term used to describe whereby old and new media are available via the integration of personal computers and high speed satellite based phone or cable links is: media convergence.
<h3>What's a good illustration of media convergence? </h3>
- Smartphones, laptops, and ipads are the finest instances of media convergence since they combine several forms of digital media, including radio, cameras, TVs, music, and more, into a single, straightforward gadget.
- The blending of formerly separate media platforms and technologies through digitization and computer networking is referred to as media convergence. Another name for this is technical convergence.
- Media ownership concentration, sometimes referred to as media consolidation or media convergence, is the process through which a smaller number of people or organisations come to control a larger portion of the mainstream media.
- According to recent study, there is a rising amount of consolidation in the media sectors, which are already highly concentrated and controlled by a very limited number of companies.
To learn more about media convergence, refer to the following link:
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#SPJ4
The answer is a) It improves upon the two-phased commit by requiring that locks be acquired at the start of a transaction.
Reason: The 3PC is an extension or you can say developed from 2PC that avoids blocking of an operation. It just ensures that first n sites have intended to commit a transaction that means it acquires commits or locks before the start of any transaction to avoid any blocking.
Option b) is wrong as it does not allow coordination, it just let all the other sites do their transaction if any other site is blocked, so no coordination is there between sites that they will wait till their coordinator is corrected.
Option c) is wrong as lock operations are shared between other connections as when their coordinator fails, the new coordinator agrees to the old coordinator that they had shared locks before and they can start their transaction.
Option d) is wrong as option a) is correct.
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