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When associating an event handler with a button click which event occurs the user hits the right mouse button, the outcome, if any, is That hurt.
How can the result be established?
The flow of the programme indicates that:
When the user presses the button, the application prints "That hurt" without any quotation marks.
This operation may be found in the third line of the programme.
Therefore, the outcome is (b) That hurt if the user clicks the right mouse button.
Details on the programme are available at:
brainly.com/question/16397886
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Answer:
a. 6 bits
b. 1
Explanation:
Ans (a)
40 Characters need to be represent by binary coded Zebronian (BCZ) , So You will need 6 bits.
5 bits wold only give you 32 = 2 x 2 x 2 x 2 x 2 unique characters.
So 6 bits would allow you to represent 64 characters.
Ans(b)
BCD = Binrary Coded Decimal is very common in electronics, particularly it displays numerical data.
BCD Encodes each digit of a decimal number into 4 digit binary form.
Each decimal digit is indiviidually converted to oits binary equivalent
For Example : 146 , the decimal degits are replaced by 0001 , 0100 and 0110 respectively
Addition
1 0 = 10 is binary value of 2 2
+1 1 = 11 is binary value of 3 + 3
---------- -----------
1 0 1 5 Ans
Subtraction
1 1= binary value of 3 3
- 1 0 = binary value of 2 - 2
--------- -----------
0 1 1 Ans
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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