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Alika [10]
3 years ago
15

How do you design and create video games for what console game That you want To have it in

Computers and Technology
1 answer:
Yakvenalex [24]3 years ago
7 0

Answer

Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.

To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.

There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.

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What is the largest computer file size, megabyte , gigabyte, terabyte
STatiana [176]

The terabyte is the largest computer file size because it has 1024 gigabytes each of which has 1024 megabytes. Therefore, the the terabyte can be subdivided into megabytes or gigabytes.

3 0
3 years ago
Read 2 more answers
Open a command prompt on PC1. Issue the command to display the IPv6 settings. Based on the output, would you expect PC1 to be ab
Strike441 [17]

Answer:

yes it can communicate with all interfaces on the router.

Explanation:

PC1 has the right default gateway and is using the link-local address on R1. All connected networks are on the routing table.

Netsh may be a Windows command wont to display and modify the network configuration of a currently running local or remote computer. These activities will tell you in how manny ways we can use the netsh command to configure IPv6 settings.

To use this command :

1. Open prompt .

2. Use ipconfig to display IP address information. Observe the  output whether IPv6 is enabled, you ought to see one or more IPv6 addresses. A typical Windows 7 computer features a Link-local IPv6 Address, an ISATAP tunnel adapter with media disconnected, and a Teredo tunnel adapter. Link-local addresses begin with fe80::/10. ISATAP addresses are specific link-local addresses.  

3. Type netsh interface ipv6 show interfaces and press Enter. note the output listing the interfaces on which IPv6 is enabled. Note that each one netsh parameters could also be abbreviated, as long because the abbreviation may be a unique parameter. netsh interface ipv6 show interfaces could also be entered as netsh  ipv6 sh i.

4. Type netsh interface ipv6 show addresses  Observe the results  of the interface IPv6 addresses.

5. Type netsh interface ipv6 show destinationcache and press Enter. Observe the output of recent IPv6 destinations.

6. Type netsh interface ipv6 show dnsservers and press Enter. Observe the results listing IPv6 DNS server settings.

7. Type netsh interface ipv6 show neighbors and press Enter. Observe the results listing IPv6 neighbors. this is often almost like the IPv4 ARP cache.

8. Type netsh interface ipv6 show route and press Enter. Observe the results listing IPv6 route information.

5 0
3 years ago
Write a simple command-line calculator with an exception handler that deals with nonnumeric operands. Your program should displa
alexira [117]

Answer:

Here is the JAVA program:

import java.util.InputMismatchException;  // exception that is thrown when input does not match the expected type

import java.util.Scanner;  //used to take input from user

public class Main {

public static void main(String[] args) { //start of main function

   Scanner input = new Scanner(System.in);  // creates Scanner class object

   double num1=0.0;  // double type operand 1

   double num2=0.0;  // double type operand 2

   System.out.println("Please enter 2 operands");  //prompts user to enter two operands

   try {  //defines a chunk of code to be tested for non numeric operand error

      num1 = input.nextDouble();  //reads operand 1 value

      num2 = input.nextDouble(); //reads operand 2 value

         

   } catch (InputMismatchException  ex) {  //code chunk executed when exception occurs in program

     System.out.println("wrong operand type, re-input " + input.next() + " to finish the calculation.");  //displays wrong operand type if user enters non numeric operands

     System.exit(1);  }//exits the program    

   System.out.print("Enter an operator (+, -, *, /): ");  //prompts user to enter an operator

       char operator = input.next().charAt(0);  //reads the input operator

       double result;  // to store the result of the operation

       switch(operator)         {  //decided operation on basis of input operator

           case '+':  // if user enters + operator

               result = num1 + num2;  //adds two operands

               break;

            case '-':  // if user enters - operator

               result = num1 - num2;  //subtracts two operands

               break;  

           case '*':  // if user enters * operator

               result = num1 * num2;  //multiplies two operands

               break;  

           case '/':  // if user enters / operator

               result = num1 / num2;  //divided two operands

               break;  

           default:  //if user enters wrong operator

               System.out.printf("wrong operator!");  //displays wrong operator

               return;          }  

       System.out.printf("%.1f %c %.1f = %.1f", num1, operator, num2, result); }} //displays the result of the operation

Explanation:

The program is well explained in the comments mentioned with each line of program. The user is prompted to enter the values of two operands num1 and num2. The try block is used to test for non numeric operand error and throws InputMismatchException when any of the input operands (num1 or num2) is non numeric. InputMismatchException is thrown by Scanner class. This informs that the token retrieved (which is the num1 or num2 operand) does not match the expected type (which is type numeric). When this error occurs in the program, catch block is used to execute a code chunk, which is the print statement in this program. The print statement informs the user of the wrong operand type before exiting. It also asks the user to re-input the number to finish the calculation and the wrong input type is also mentioned in the output that is to be re-input.

If you want the program to take the input again from user after throwing this exception then you can alter the above program by using two try catch blocks separately for the two operands:

//for operand 1 i.e. num1

System.out.println("Please enter operand 1: ");

   try {

      num1 = input.nextDouble();        

   } catch (InputMismatchException  ex) {

     System.out.println("wrong operand type, re-input " + input.next() + " to finish the calculation.");

      num1 = input.nextDouble();  }  //reads input of operand 1 again from user

//for operand 2 i.e. num2

          System.out.println("Please enter operand 2: ");  

      try {

      num2 = input.nextDouble();  

   } catch (InputMismatchException  ex) {

     System.out.println("wrong operand type, re-input " + input.next() + " to finish the calculation.");

     num2 = input.nextDouble();  } //reads input of operand 1 again from user

The program and its output is attached.

8 0
4 years ago
The 7-bit ASCII code for the character ‘&’ is: 0100110 An odd parity check bit is now added to this code so 8 bits are trans
Lorico [155]

Answer

First part:

The transmitted 8-bit sequence for ASCII character '&' with odd parity will be 00100110. Here leftmost bit is odd parity bit.

Second part:

The invalid bit sequence are option a. 01001000 and d. 11100111

Explanation:

Explanation for first part:

In odd parity, check bit of either 0 or 1 is added to the binary number as leftmost bit for making the number of 1s in binary number odd.

If there are even number of 1s present in the original number then 1 is added as leftmost bit to make total number of 1s odd.

If there are odd number of 1s present in the original number then 0 is added as leftmost bit to keep the total number of 1s odd.  

Explanation for second part:

A valid odd parity bit sequence will always have odd number of 1s.

Since in option a and d,  total number of 1s are 2 and 6 i.e. even number. Therefore they are invalid odd parity check bit sequences.

And since in option b and c, total number of 1s are 5 and 7 i.e. odd numbers respectively. Therefore they are valid odd parity check bit sequences.

7 0
3 years ago
To StaySafe while working near powerlines, you should______ to determine the safe working distance.
irina1246 [14]
Verify the lines voltage i believe is the right answer
8 0
3 years ago
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