Answer:
<h2>
Therefore the length of a side of a cube is ![\sqrt[3]{64}\ or\ 4](https://tex.z-dn.net/?f=%5Csqrt%5B3%5D%7B64%7D%5C%20or%5C%204)
</h2>
Step-by-step explanation:
The volume of a cube is expressed as L³ where L is the length of each side of the cube.
Given volume of a cube = 64in³
On substituting;
64 = L³
Taking the cube root of both sides to determine L we have;
![\sqrt[3]{64} = (\sqrt[3]{L})^{3}\\\sqrt[3]{64} = L\\L=4](https://tex.z-dn.net/?f=%5Csqrt%5B3%5D%7B64%7D%20%3D%20%28%5Csqrt%5B3%5D%7BL%7D%29%5E%7B3%7D%5C%5C%5Csqrt%5B3%5D%7B64%7D%20%3D%20L%5C%5CL%3D4)
Therefore the length of a side of a cube is ![\sqrt[3]{64}\ or\ 4](https://tex.z-dn.net/?f=%5Csqrt%5B3%5D%7B64%7D%5C%20or%5C%204)
Answer:
8
Step-by-step explanation:
The equation will become 6/3+2(3)
-->6/3=2
-->Because of Order of Operation we will multiply the 2 and 3 before adding so 2(3) = 6
--> 6+2=8
Answer:
x = 16 y= 16√3
Step-by-step explanation:
we know that a angle is 60 degrees. Thanks to this information we can say that x is half the hypothenuse, so is value is 16.
y can be express as √3/2 x 32 = 16√3
192
Next time try to add more points bc i worked so hard to answer this
<h3>
Answer: D) Ray NM</h3>
Ray NP starts at point N as the fixed endpoint and goes off forever in the direction of point P.
The opposite would be to turn 180 degrees and go the other way. So we start at N and instead go off forever toward point M. In either case, the starting point is still the same (point N).
When naming rays, the order is important. Ray NM is different from ray MN. This is because the first letter is the fixed end point (that doesn't go off forever in one direction).