First, let me show you some notation.
To show a matrix is an inverse of another matrix, we write

-1 is not an exponent. It just shows that a matrix is an inverse of another matrix.
For a 2x2 matrix, we can get the inverse by first making b and c negatives and swap the positions of a and d.
Then multiply each entry in the matrix by 1 divided by the determinant.
![\left[\begin{array}{ccc}a&b\\c&d\end{array}\right]^{-1} = \frac{1}{ad - bc}\left[\begin{array}{ccc}d&{-b}\\{-c}&a\end{array}\right] = \\ \\ \\ \left[\begin{array}{ccc}d(\frac{1}{ad-bc})&{-b}(\frac{1}{ad-bc}) \\ {-c}(\frac{1}{ad-bc}) &a(\frac{1}{ad-bc}) \end{array}\right]](https://tex.z-dn.net/?f=%20%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Da%26b%5C%5Cc%26d%5Cend%7Barray%7D%5Cright%5D%5E%7B-1%7D%20%3D%20%0A%20%20%5Cfrac%7B1%7D%7Bad%20-%20bc%7D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Dd%26%7B-b%7D%5C%5C%7B-c%7D%26a%5Cend%7Barray%7D%5Cright%5D%20%3D%20%20%5C%5C%20%20%5C%5C%20%5C%5C%20%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Dd%28%5Cfrac%7B1%7D%7Bad-bc%7D%29%26%7B-b%7D%28%5Cfrac%7B1%7D%7Bad-bc%7D%29%20%5C%5C%20%7B-c%7D%28%5Cfrac%7B1%7D%7Bad-bc%7D%29%20%26a%28%5Cfrac%7B1%7D%7Bad-bc%7D%29%20%5Cend%7Barray%7D%5Cright%5D)
I hope this helped!
Answer:
7 Chairs in each row
Step-by-step explanation:
Increase the speed. that's an obvious choice
12/6 +7 *2 =16 if you just plugin the variables
Answer:
Step-by-step explanation:
Mark the two points (-1,7) and (1,-1) on the graph. Then draw a straight line between them. To determine the equation that goes through these two points, we can use the two given points to find the slope of the line. The standard form of a straight line equation is
y = mx + b,
where m is the slope and y is the y-intercept (the value of y when x = 0).
Slope is also known as the "Rise"/"Run" - the change in y divided by the change in x. We can use the two points to calculate this:
Rise (-1-(7) = -8 Run = (1 - (-1) = 2
The slope is therefore (-8/2) or -4.
y = -4x + b
We can find b by entering either of the two points in y = -4x + b and solve for b. I'll use (1,-1) since I have my 1's multiplication table memorized
y = -4x + b
-1 = -4(1) + b
b = 3
The straight line equation that connects the two points is
y = -4x + 3
You can graph this equation (e.g., on DESMOS) to see how it intersects the points. <u>[Attached]</u>
The coordinates of the y intercept are (0,3).