Answer:
If width = 60 m, length = 195 m.
If width = 150 m, length = 465 m.
Step-by-step explanation:
The area of a rectangle is l * w or length times width.
So we can set an equation (letting w = width and x = length)
w = 
Part 1: width = 60m:
60 = 
65 = 
x = 195 m
Part 2: width = 150 m:
150 = 
155 = 
x = 465 m
It looks like the pattern is x 10, because that's how you get from 0.02 to 0.2. So, the pattern would go 0.02, 0.2, 2, 20, 200, 2000, etc.
Answer:
D2=21/24 mile
Step-by-step explanation:
Her it is not specified if it is base or height, it only talks about dimensions, so let's work with dimensions
A=1/12 
D1=4/21mile, D2=?
Area of a triangle 
A=((D1*D2)/2) → 2A=D1*D2 → D2=2A/D1 so D2=(2*1/12)/(4/21) =(1/6)/(4/21) = (1*21)/(6*4)=21/24 mile
Answer:
If its asking you to round to the nearest tenths place then its 0.2
remember that if the number you're using to round is 5 or higher you add 1. If its 4 or lower it stays the same
10x^2-6x^2 = 4x^2
-64-36 = 100
4x^2 -100 = 0
(2x -10)(2x+10)
X = 2/10 and x = - 2/10