Answer:
The code to this question can be given as:
Code:
//define code.
//conditional statements.
if (Character.isLetter(passCode.charAt(0))) //if block
{
System.out.println("Alphabetic at 0"); //print message.
}
if (Character.isLetter(passCode.charAt(1))) //if block
{
System.out.println("Alphabetic at 1"); //print message.
}
Explanation:
In this code, we define conditional statement and we use two if blocks. In both if blocks we use isLetter() function and charAt() function. The isLetter() function checks the inserted value is letter or not inside this function we use charAt() function that checks inserted value index 1 and 2 is the character or not.
- In first if block we pass the user input value and check the condition that if the inserted value is a character and its index is 0 so, it will print Alphabetic at 0.
- In second if block we pass the user input value and check the condition that if the inserted value is a character and its index is 1 so, it will print Alphabetic at 1.
Answer:
C. 22
Explanation:
Given that the argument is being passed by value, there is no memory to consider. So cookieJar(7) returns 7 and cookieJar(22) returns 22.
If the argument parameter was passed by reference or pointer, then perhaps the value from cookieJar(7) would be considered with cookieJar(22).
Note, this code block really isn't doing anything other than returning the value passed into it. The "amount" variable is immediately set to 0, and then the value passed in is added to amount (which is 0), and returns. The following code could replace this function:
public static int cookieJar(int addCookies){
return addCookies;
}
The above code will return an equivalent output to the given code.
Notice, the function is not dependent on any previous call, so the value for each is unique to the call itself, i.e., cookieJar(22) returns 22 and cookieJar(7) returns 7.
So, C. 22 would be correct.
Solution:
The common information listed under the ip section of pdu details as compared to the information listed under the osi model tab is Packet Tracer.
This simulation activity is intended to provide a foundation for understanding the TCP/IP protocol suite and the relationship to the OSI model. Simulation mode allows you to view the data contents being sent across the network at each layer. As data moves through the network, it is broken down into smaller pieces and identified so that the pieces can be put back together when they arrive at the destination. Each piece is assigned a specific name (protocol data unit [PDU]) and associated with a specific layer of the TCP/IP and OSI models. Packet Tracer simulation mode enables you to view each of the layers and the associated PDU. The following steps lead the user through the process of requesting a web page from a web server by using the web browser application available on a client PC. Even though much of the information displayed will be discussed in more detail later, this is an opportunity to explore the functionality of Packet Tracer and be able to visualize the encapsulation process.
This is the required answer.
Which of the following is NOT one of the MOST common uses of Twitter? b . Making a business contact.