Answer:
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give, never gonna give
(Give you up)
We've known each other for so long
Your heart's been aching but you're too shy to say it
Inside we both know what's been going on
We know the game and we're gonna play it
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Answer:
Sequential
Explanation:
Based on the information provided within the question it can be said that the search algorithm that is being described in this scenario is a Sequential algorithm. This is because sequential programming focuses on programming (or in this case searching for) a result by doing one step at a time as opposed to various functions running simultaneously.
Answer:
The correct answer is C) With respect to PERT and CPM, slack is the amount of time a task may be delayed without changing the overall project completion time.
Explanation:
The CPM (Critical Path Method) method is frequently used in the development and control of projects whose tasks have a fixed duration while the PERT (Program Evaluation and Review Techniques) method is a set of techniques with the same purpose but that allows to work with tasks with estimated probability duration but not deterministic.
Both methods are based on developing a complete scheme that includes all the tasks of a project linked to each other according to their sequence, determining the duration and analyzing different ways of reconfiguring the task planning to optimize the use of the resources of according to the general objectives of the project.
There are tasks that to start performing them must have been completed one or more previous tasks. The overall duration of the project is determined by the Critical Path, which is the sequence of tasks of greater duration. The tasks belonging to the critical path have to be carried out with special care because delays in them would cause delays in the total achievement of the project. That is why these tasks have no slack.
The rest of the tasks have some slack, which is determined by the time that a previous task can be delayed without delaying the total time of completion of the project, that is, not exceeding the duration determined by the critical path.
That is that why we say that the <em>slack</em><em> is the amount of time a task may be delayed without changing the overall project completion time</em>.
I know filters, so I know it is Saturation.