Answer:
The most appropriate way to deal with the situation presented above is to acquire more space at the current office site at additional rent beforehand.
Explanation:
The Scaling of a revenue-generating business is a crucial task in which a lot of pre-planning and thinking is required.
In order to scale the business in the next year, the planning of it is to be carried out at the moment and proper necessary arrangements are ensured. These steps could be one from:
- Looking for bigger spaces for renting for a full shift of the operations
- Looking for a site office for an additional office
- Acquiring more space in the current office site.
This process would result in acquiring a bigger place beforehand but in order to mitigate the risk, try to keep the place in view by providing them a bare minimum advance for the additional units.
Answer:
A. They are typically played in doors.
Explanation:
Most logical answer
Answer:
Keeping as few emoji's as possible. This helps because lots of emoji's can make things confusing and/or annoying. This just means being kind to the person you're messaging and not making things confusing.
Answer:
Explanation:
The question above is missing many details and are actually various questions in one. I will answer each one seperately below...
A. The piece of code to get the ID in this code snippet that needs to replace XXX would be the following ... System.out.println("Student ID: " + s.getID());
B. A static main() can declare and create objects. Once these objects are created their instance methods can then be called.
C. Integer score1 = 72;
int score2 = 85;
Character grade = 'C';
In the above code snippet, the information stored in score1, score2, and grade are the following... obj reference, 85, obj reference. This is becasue both Integer and Character are classes and the values being passed to their variables are referencing that object class, while score2 is a primitive type of int and is therefore simply a number.
D. The statement that is true is ... Contents of a Double instance can be modified after initialization. Objects can be modified by calling its setter methods after initializing it.