Answer:
They are called video game publishers
Explanation:
A video game publisher is responsible for financing a video game’s development, marketing, and release of the game to the consumers. Basically, they are the ones who manage the business end of the gaming field. If the video game company is well established, the publishers of that company will be the ones to distribute while some smaller companies will hire distribution companies to distribute the games for them
Answer:
It is A: Packet metadata is used to route and reassemble information travelling through the internet.
Explanation:
Step 1: The Internet works by chopping data into chunks called packets. Each packet then moves through the network in a series of hops. Each packet hops to a local Internet service provider (ISP), a company that offers access to the network -- usually for a fee
Step 2: Entering the network
Each packet hops to a local Internet service provider (ISP), a company that offers access to the network -- usually for a fee.
Step 3: Taking flight
The next hop delivers the packet to a long-haul provider, one of the airlines of cyberspace that quickly carrying data across the world.
Step 4: BGP
These providers use the Border Gateway Protocol to find a route across the many individual networks that together form the Internet.
Step 5: Finding a route
This journey often takes several more hops, which are plotted out one by one as the data packet moves across the Internet.
Step 6: Bad information
For the system to work properly, the BGP information shared among routers cannot contain lies or errors that might cause a packet to go off track – or get lost altogether.
Last step: Arrival
The final hop takes a packet to the recipient, which reassembles all of the packets into a coherent message. A separate message goes back through the network confirming successful delivery.
Answer:
In Python:
low = int(input("Low: "))
high = int(input("High: "))
if low >= 1000000000 or high >=1000000000:
print("Out of range")
else:
mylist = []
for num in range(low,high+1):
flag = False
if num > 1:
for i in range(2, num):
if (num % i) == 0:
flag = True
break
if not flag:
mylist.append(num)
print(num, end = " ")
print()
print("The twin primes are: ",end="")
count = 0
for i in range(1,len(mylist)):
if mylist[i] - mylist[i-1] == 2:
print(str(mylist[i])+" & "+str(mylist[i-1]),end=", ")
count+=1
print()
print("There are "+str(count)+" twin primes")
Explanation:
See attachment for complete program where comments were used to explain each line
The option that is true for the Student Version above is option d: This is not plagiarism.
<h3>What is
plagiarism?</h3>
This is known to be the act of copying other people's work and then taking it as your own.
When you look at the student work, you will see some measures od differences. Hence, The option that is true for the Student Version above is option d: This is not plagiarism.
Learn more about prototyping from
brainly.com/question/14743515
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See full question below
Original Source Material
There is a design methodology called rapid prototyping, which has been used successfully in software engineering. Given similarities between software design and instructional design, we argue that rapid prototyping is a viable method for instructional design, especially for computer-based instruction.
Student Version
Rapid prototyping could be an advantageous methodology for developing innovative computer-based instruction. Software engineers have been successful in designing applications by using rapid prototyping. So it also could be an efficient way to do instructional design.
Which of the following is true for the Student Version above?
a. Word-for-Word plagiarism
b. Paraphrasing plagiarism
c. This is not plagiarism