<=> cosx = +1/2 or cosx = -1/2;
cosx = +1/2 => x = +π/3 + 2kπ, where k is an integer or x = -π/3 + 2kπ, where k is an integer;
cosx = -1/2 => x = +2π/3 + 2kπ, where k is an integer or x = -2π/3 + 2kπ, where k is an integer;
There are 20 squares total you shaded 5
Answer:
i think its d
Step-by-step explanation:
im not sure but i think it is. hope this helps. i couldnt see very well lol
Answer:
lollllll
Step-by-step explanation:
have a nice day!
Answer:
(-3,8)
Step-by-step explanation:
When reflecting over the y-axis, you are switching from positive to negative x-values. Since 3 was already positive, we change the integer and in this case, to negative, so it becomes -3. Since the y value remains the same we don’t change the 8. So (-3,8)
I hope this helps!
Please give thanks or brainliest if this helps!