X(u, v) = (2(v - c) / (d - c) + 1)cos(pi * (u - a) / (2b - 2a))
y(u, v) = (2(v - c) / (d - c) + 1)sin(pi * (u - a) / (2b - 2a))
As
v ranges from c to d, 2(v - c) / (d - c) + 1 will range from 1 to 3,
which is the perfect range for the radius. As u ranges from a to b, pi *
(u - a) / (2b - 2a) will range from 0 to pi/2, which is the perfect
range for the angle. So, this maps the rectangle to R.
Answer:
2p-9>
Step-by-step explanation:
Answer:
6 + 4x − x² = 10 − (x − 2)²
the turning point : (2 , 10)
Step-by-step explanation:
6 + 4x − x² = − x² + 4x + 6
= − (x² − 4x) + 6
= − (x² − 4x + 4 − 4) + 6
= − [(x − 2)² − 4] + 6
= − (x − 2)² + 4 + 6
= − (x − 2)² + 10
= 10 − (x − 2)²
Then the turning point of y is (2 , 10)
Answer:
He walks 28 blocks.
Step-by-step explanation:
0,0 to 0,8 is 8 blocks
0,8 to 6,8 is 6 blocks
6,8 to 6,0 is 8 blocks
returning home (6,0 to 0,0) is 6 blocks
8+6+8+6=28 blocks