Sure, violent games can influence some kids, but taking away things that a child likes is like taking away their identity and what they like to do. Some might say, "Oh, they can find others," but it can't be assumed that whoever plays a violent game is going to become a killer. And why should the law ban enjoyment?
"(3) Characteristics of Civilizations" would be the best heading that completes the partial outline <span>below, although it could be applied to different things as well. </span>
Answer:
2. A quarter of the countries with a GDP per capita of less than $1,000 in 1960 had growth rates of less than zero from 1960 to 1995
Explanation:
A GDP per capita of less than $1,000 is extremely low, and if a quarter these poor countries with such a low GDP per capita did not see any growth from 1960 to 1995, it means that the some of the poorest countries in the world in 1960 are still among the poorest in 1995.
At the same time, many advanced nations such as Japan and the United States saw great economic growth in the same period of time.
This two events have caused greater inequality among nations.
I'm sure the answers d, because it would help way more than the other options you'd want to know first hand what happen the only way to do so is to speak to those who fought in the war.