The three default components listed in the inspector view of a terrain assets are: Terrain, Terrian Collider and Texture.
So the answer is Transform.
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time, it will snap the object to intersection points of the Collider; allowing stacking of objects automatically.
So the answer is Stack objects automatically.
Answer:
A light bulb produces light from electricity
When you save something to the Desktop on a school computer, the drive letter it will save to the C drive.
<h3>What is a C drive?</h3>
C drive is that part of the computer that contains the operating system and files of the system. The files on which we worked are saved on the C drive of the system.
This is a type of hard drive. The work we have done on the system is automatically saved on the drive. We can easily find the C drive on the computer's file explorer. It automatically saved the data, but you can save manually the data of the D drive.
Thus, the drive letter it will save to the C drive.
To learn more about C drive, refer to the link:
brainly.com/question/2619161
#SPJ1
Answer:
PROGRAM QuadraticEquation
Solver
IMPLICIT NONE
REAL :: a, b, c
;
REA :: d
;
REAL :: root1, root2
;
//read in the coefficients a, b and c
READ(*,*) a, b, c
WRITE(*,*) 'a = ', a
WRITE(*,*) 'b = ', b
WRITE(*,*) 'c = ', c
WRITE(*,*)
// computing the square root of discriminant d
d = b*b - 4.0*a*c
IF (d >= 0.0) THEN //checking if it is solvable?
d = SQRT(d)
root1 = (-b + d)/(2.0*a) // first root
root2 = (-b - d)/(2.0*a) // second root
WRITE(*,*) 'Roots are ', root1, ' and ', root2
ELSE //complex roots
WRITE(*,*) 'There is no real roots!'
WRITE(*,*) 'Discriminant = ', d
END IF
END PROGRAM QuadraticEquationSolver