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Korvikt [17]
3 years ago
14

How much do you think it would cost to develop an app?

Computers and Technology
2 answers:
netineya [11]3 years ago
5 0

It really depends on the type of app. There are lots of free pieces of software but distribution is expensive.

Android - $20 one  time fee

IOS - $99 per year

vova2212 [387]3 years ago
5 0

Answer:

Free if you do it yourself, and not include any services. Services can be like databases or hosting and they cost money. So if you run your app locally it should be free, but some hosting platforms will host your app for free. And for the database you can always use something like redis that can store data in user's device therefore that will be free. So it is possible to create an app which is free but if you do want to build a fast app that requires good hosting, so maybe that will be 10 to 15 dollars a month.

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Large computer programs, such as operating systems, achieve zero defects prior to release. Group of answer choices True False Pr
OLEGan [10]

Answer:

The answer is "False"

Explanation:

It is put to use Six Sigma had 3.4 defects per million opportunities (DPMO) from the start, allowing for a 1.5-sigma process shift. However, the definition of zero faults is a little hazy. Perhaps the area beyond 3.4 DPMO is referred to by the term "zero faults.", that's why Before being released, large computer programs, such as operating systems, must have no faults the wrong choice.

8 0
3 years ago
JAVA
qwelly [4]

public class MyClass {

   public static void main(String args[]) {

     int x = 1;

     int total = 0;

     for (int i = 1; i <= 10; i++){

         x *= i;

         total += x;

     }

     System.out.println(total);

   }

}

This program finds the sum of that series to the tenth term, the sum is: 4037913. I hope this helps.

6 0
3 years ago
Define a member function PrintAll() for class PetData that prints output as follows. Hint: Make use of the base class' PrintAll(
PilotLPTM [1.2K]

Answer:

Following are the program in the C++ Programming Language.

//set header file

#include <iostream>

//set header file for string

#include <string>

//set namespace

using namespace std;

//define class

class AnimalData

{

//set access modifier

public:

//define function

void SetName(string givenName)

{

//initialize the value of function's argument

fullName = givenName;

};

//define function

void SetAge(int numYears)

{

//initialize the value of function's argument

ageYears = numYears;

};  

//here is the solution

//define function

void PrintAll()

{

//print output with message

cout << "Name: " << fullName<<endl;

//print output with message

cout << "Age: " << ageYears<<endl;

};

//set access modifier

private:

//set integer data type variable

int ageYears;

//set string data type variable

string fullName;

};

//define class and inherit the parent class

class PetData: public AnimalData

{

//set access modifier

public:

//define function

void SetID(int petID)

{

idNum = petID;

};

//override the function for print id

void PrintAll()

{

AnimalData::PrintAll();

cout << "ID: " <<idNum ;

};

//set access modifier

private:

//set integer type variables

int idNum,fullName,ageYears;

};

//define main method

int main()

{

//create object of the child class

PetData userPet;

//call function through object

userPet.SetName("Fluffy");

//call function through object

userPet.SetAge (5);

//call function through object

userPet.SetID (4444);

//call function through object

userPet.PrintAll();

cout << endl;

return 0;

}

<u>Output</u>:

Name: Fluffy

Age: 5

ID: 4444

Explanation:

<u>Following are the description of the program</u>:

  • Set required header file and namespace.
  • Define class 'AnimalData' and inside the class, set integer data type variable 'ageYears', string data type variable 'fullName'.
  1. Then, define function 'SetName()' with string data type argument 'givenName' and initialize the value of argument in the string variable.
  2. Then, define function 'SetAge()' with integer data type argument 'numYears' and initialize the value of the argument in the integer variable.
  3. Define function 'PrintAll()' to print the value of the following variables with message.
  • Define class 'PetData' and inherit the parent class in it, then set integer data type variable 'idNum'.
  1. Then, define function 'SetID()' with integer data type argument 'petID' and initialize the value of the argument in the integer variable.
  2. Override the function 'PrintAll()' to print the value of the following variable with message.

Finally, define main method and create the object of the child class, then call the following functions through the class object.

8 0
3 years ago
B) Use an Excel function to find: Note: No need to use Excel TABLES to answer these questions! 6. The average viewer rating of a
nydimaria [60]

Answer:

Use the average function for viewer ratings

Use the min function for the earliest airing year

Explanation:

The average function gives the minimum value in a set of data

The min function gives the lowest value in a set of data

4 0
3 years ago
The rules that govern the correct order and usage of the elements of a language are called the of the language:.
Strike441 [17]

The syntax of a language are the rules that govern the correct order and usage of the elements of a language.

<h3>What is a programming language?</h3>

This is a set of rules that are used to send commands to a computer system as a prompt to have it perform certain tasks.

The syntax of a language are the rules that are used in that particular programming language.

Read more on syntax here: brainly.com/question/21926388

7 0
2 years ago
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