One way it's useful is in the application of phasors in physics. Phasors require you to add up vectors of two different angles, so the cosine angle addition formula can be used if you already know the cosine and sine of the original vector angles.
The longer leg to the triangle should be 90 because its the largist angle if that is what it is askng
Answer:
Area of polygon = 18
Step-by-step explanation:
the given points are :
Point A (2.5)
Point B (8,5)
Point C (8,9)
Point D (5,7)
Point E (2,9)
Firstly , create the array
A 2 5
B 8 5
C 8 9
D 5 7
E 2 9
A 2 5
Now,
Multiply the x coordinates of each vertex by the y coordinate of the next vertex . and then add the result.
⇒ 10 + 72 + 56 + 45 + 10 = 193 .......(1)
Now,
Multiply the y coordinate of each vertex by the x coordinate of next vertex. then add the result
⇒ 40 + 40 + 45 + 14 + 18 = 157 ........(2)
Now, Subtract equation (2) from equation (1), we get
193 - 157 = 36
Now, Divide by 2 to get the area of polygon
∴ we get
Area of polygon = 18
Answer:
23
sorry if I'm wrong, I just guessed..
<span>The reciprocal is shown as 1/x, or x-1. When we multiply a number by its reciprocalwe get 1. Example: 3 times 1/3 equals 1. Also called the "Multiplicative Inverse" See: Multiplicative Inverse.</span>