Designers use both isometric and perspective sketches to
maintain an object’s visual proportions. Isometric sketches are 3D objects
drawn with lines that have no vanishing points while perspective sketches are 3D
objects drawn with one or more vanishing points.
Designers choose to use an
isometric sketch because it is more accurate than perspective drawings and
makes the design look more professional. Isometric sketches are much easier to
handle because the length of each measure is same as the plan. This is especially
for designers drawing pictures by hand. It is time saving and you do not need
to calculate the angle of every edge.
page layout...... im not sure
Answer:
Explanation:
Since there are no line numbers in this question I will start counting from public class SelectionSort{ as line 1 and so on, as well as provide the code on that line.
The index of the smallest value is returned on line 8 where it says return min which shouldn't have any spaces and should be return minPosition;
The input array is given as an argument at the beginning of the function on line 2 where it says private static int positionMin (int] vals, int startPosition) {, as the variable vals.
This input array is also used as an argument on line 10 where it says Position; private static void swap(int] vals, int firstPosition, int secondPosition) and line 15 where it says vals[secondPosition] temp return public static void selSort(int| vals) {