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Oxana [17]
3 years ago
11

If you used D*n as the criterion in a Short Text field called FirstName, what would appear in that field in the query results

Computers and Technology
1 answer:
Soloha48 [4]3 years ago
5 0

When querying a list or table, the use of wildcard symbols maybe used to optimize the search result. The words D*n will return First names which <em>starts with D and ends with n.</em>

  • The (*) denotes that the search returns any values or alphabets inbetween D and n.

  • Names such as <em>Dean, Don, Drezn</em> and other rated names would be included in the returned query.

Therefore, the returned query would include names starting with the letter D and ends with the letter n.

Learn more : brainly.com/question/25586700

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In cyber security, one of the best ways to protect a computer or network is with a strategy called defense in depth. This strate
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This idea is most closely related to the Layering in terms of how to reduce complexity.

<h3>Describe cybersecurity?</h3>

The term "cybersecurity" refers to the safeguarding of computer systems and networks against the leakage, theft, or destruction of data as well as the interruption of the services they offer.

Defense in depth is a technique used in cybersecurity that is one of the greatest ways to safeguard a computer or network. If one fails, it's likely that another will identify the issue. The approach to simplifying that is most in line with is called layering.

Thus, This idea is most closely related to the Layering in terms

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2 years ago
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Which type of ICS facility is used to temporarily position and account for personnel, supplies, and equipment awaiting assignmen
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Answer:

C. Staging Area

Explanation:

According to my research on different ICS facilities, I can say that based on the information provided within the question the facility being described here is called a Staging Area. Like mentioned in the question a staging area is a location set up at an incident where resources and personnel can be placed while waiting on instructions to proceed with an operation or assignment.

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6 0
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What is logic gate? ​
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Your solution should for this assignment should consist of five (5)files:============================================== FuelGaug
olga nikolaevna [1]

Answer: provided in the explanation section

Explanation:

This was implemented in C++

Filename: Car.cpp

#include <iostream>

#include <iomanip>

#include <cstdlib>

#include "Odometer.h"

using namespace std;

int main()

{

  char response;

  do

  {

      FuelGuage* myFuel = new FuelGuage(6);

      int fuelLevel = myFuel->getFuel();

      cout << "Car gas level: " << fuelLevel << endl;

      cout << "Car is filling up" << endl;

      while(myFuel->getFuel() < 15)

      {

          myFuel->addFuel();

      }

      Odometer* car = new Odometer(myFuel, 999990);

      cout << "Car gas level: " << car->getFuelGuage()->getFuel() << endl;

      cout << "Car is off!" << endl;

      cout << "--------------------------" << endl;

      while(car->getFuelGuage()->getFuel() > 0)

      {

          car->addMile();

          int miles = car->getMileage();

          cout << "Mileage: " << setw(6) << miles << ", Fuel Level: " << car->getFuelGuage()->getFuel() << endl;

          cout<<"--------------------------------------------------------------"<<endl;

      }

      delete myFuel;

      delete car;

      cout << "Would you like to run the car again(Y/N)? ";

      cin >> response;

      system("cls||clear");

  } while(toupper(response) != 'N');

  return 0;

}

Filename: FuelGuage.cpp

#include "FuelGuage.h"

FuelGuage::FuelGuage()

{

  init();

}

FuelGuage::FuelGuage(int fuel)

{

  init();

  this->fuel = fuel;

}

FuelGuage::FuelGuage(const FuelGuage& copy)

{

  this->fuel = copy.fuel;

}

void FuelGuage::init()

{

  this->fuel = 0;

}

int FuelGuage::getFuel()

{

  return fuel;

}

void FuelGuage::addFuel()

{

  fuel++;

}

void FuelGuage::burnFuel()

{

  fuel--;

}

Filename:FuelGuage.h

#ifndef FUEL_GUAGE_H

#define FUEL_GUAGE_H

class FuelGuage

{

private:

  int fuel;

  void init();

public:

  FuelGuage();

  FuelGuage(int fuel);

  FuelGuage(const FuelGuage& copy);

  int getFuel();

  void addFuel();

  void burnFuel();

};

#endif

Filename : Odometer.cpp

#include "Odometer.h"

Odometer::Odometer()

{

  init();

}

Odometer::Odometer(FuelGuage* inFuel, int inMileage)

{

  init();

  this->fuel = new FuelGuage(*inFuel);

  this->mileage = inMileage;

  this->milesSinceAddingFuel = 0;

}

void Odometer::init()

{

  fuel = new FuelGuage();

  mileage = 0;

  milesSinceAddingFuel = 0;

}

FuelGuage* Odometer::getFuelGuage()

{

  return fuel;

}

int Odometer::getMileage()

{

  return mileage;

}

void Odometer::addMile()

{

  if(mileage < 999999)

  {

      mileage++;

      milesSinceAddingFuel++;

  }

  else

  {

      mileage = 0;

      milesSinceAddingFuel++;

  }

  if((milesSinceAddingFuel % 24) == 0)

  {

      fuel->burnFuel();

  }

}

void Odometer::resetMiles()

{

  milesSinceAddingFuel = 0;

}

Odometer::~Odometer()

{

  delete fuel;

}

Filename: Odometer.h

#ifndef ODOMETER_H

#define ODOMETER_H

#include "FuelGuage.h"

class Odometer

{

private:

  void init();

  int mileage;

  int milesSinceAddingFuel;

  FuelGuage* fuel;

public:

  Odometer();

  Odometer(FuelGuage* inFuel, int inMileage);

  FuelGuage* getFuelGuage();

  int getMileage();

  void addMile();

  void resetMiles();

  ~Odometer();

};

#endif

6 0
3 years ago
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