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telo118 [61]
2 years ago
8

After selecting the Slide Master tab (within the View tab), which actions can a user take to configure a slide master?

Computers and Technology
1 answer:
myrzilka [38]2 years ago
5 0

Answer:

Yes those are the correct order.

Explanation:

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A restaurant recorded the ages of customers on two separate days. You are going to write a program to compare the number of cust
nikklg [1K]

Answer:

You will need to implement a for loop ( I am assuming this is java)

Explanation:

int count20s = 0;

for(int x =0; x< customerAges.length;x++){

if(20 <= customerAges[x] && customerAges[x] <= 29){

     count20s++;

}

4 0
3 years ago
Determine whether or not the following pairs of predicates are unifiable. If they are, give the most-general unifier and show th
Evgen [1.6K]

Answer:

a) P(B,A,B), P(x,y,z)

=> P(B,A,B) , P(B,A,B}  

Hence, most general unifier = {x/B , y/A , z/B }.

b. P(x,x), Q(A,A)  

No mgu exists for this expression as any substitution will not make P(x,x), Q(A, A) equal as one function is of P and the other is of Q.

c. Older(Father(y),y), Older(Father(x),John)

Thus , mgu ={ y/x , x/John }.

d) Q(G(y,z),G(z,y)), Q(G(x,x),G(A,B))

=> Q(G(x,x),G(x,x)), Q(G(x,x),G(A,B))  

This is not unifiable as x cannot be bound for both A and B.

e) P(f(x), x, g(x)), P(f(y), A, z)    

=> P(f(A), A, g(A)), P(f(A), A, g(A))  

Thus , mgu = {x/y, z/y , y/A }.

Explanation:  

Unification: Any substitution that makes two expressions equal is called a unifier.  

a) P(B,A,B), P(x,y,z)  

Use { x/B}  

=> P(B,A,B) , P(B,y,z)  

Now use {y/A}  

=> P(B,A,B) , P(B,A,z)  

Now, use {z/B}  

=> P(B,A,B) , P(B,A,B}  

Hence, most general unifier = {x/B , y/A , z/B }  

b. P(x,x), Q(A,A)  

No mgu exists for this expression as any substitution will not make P(x,x), Q(A, A) equal as one function is of P and the other is of Q  

c. Older(Father(y),y), Older(Father(x),John)  

Use {y/x}  

=> Older(Father(x),x), Older(Father(x),John)  

Now use { x/John }  

=> Older(Father(John), John), Older(Father(John), John)  

Thus , mgu ={ y/x , x/John }  

d) Q(G(y,z),G(z,y)), Q(G(x,x),G(A,B))  

Use { y/x }  

=> Q(G(x,z),G(z,x)), Q(G(x,x),G(A,B))

Use {z/x}  

=> Q(G(x,x),G(x,x)), Q(G(x,x),G(A,B))  

This is not unifiable as x cannot be bound for both A and B  

e) P(f(x), x, g(x)), P(f(y), A, z)  

Use {x/y}  

=> P(f(y), y, g(y)), P(f(y), A, z)  

Now use {z/g(y)}  

P(f(y), y, g(y)), P(f(y), A, g(y))  

Now use {y/A}  

=> P(f(A), A, g(A)), P(f(A), A, g(A))  

Thus , mgu = {x/y, z/y , y/A }.

7 0
3 years ago
What is online school like 3 sentences
lara [203]

Answer:

its okay. i mean like you have to do a bunch off stuff. andsomtimes it gets a little boring.

Explanation:

i am doing online school.

3 0
3 years ago
Read 2 more answers
A ____ is a key-dependent, one-way hash function that allows only specific recipients(symmetric key holders) to access the messa
Alexxx [7]

Answer: (C) MAC

Explanation:

MAC is stand for the message authentication code and it is one of the key dependent hash function. Message authentication provide the data integrity and also the origin of data authentication.

  • It basically allow the specific recipients known as the holder of the symmetric key.
  • The message authentication code uses the CBC (Cipher block chaining) mode for constructing the MAC algorithm and it also uses the block cipher for the conjunction by using the CBC operations.    

On the other hand, all the options are incorrect as they are not the key dependent hash function.

Therefore, Option (C) is correct.

7 0
3 years ago
: Describe the type of gameplay seen during early video games (ex. Spacewar!, Pong).
Alexeev081 [22]

Answer:

Computer scientists began building rudimentary games and simulations on mainframe computers in the 1950s and 1960s, with MIT's Spacewar! in 1962 being one of the first such games to be played with a video display. The first consumer-ready video game hardware arrived in the early 1970s, with the Magnavox Odyssey, the first home video game system, and the first arcade video games from Atari, Computer Space and Pong, the latter of which was later transformed into a home console version. Pong's success in arcades and at home prompted numerous firms to create clones of the game, resulting in a market contraction in 1978 owing to oversaturation and a lack of innovation.

8 0
2 years ago
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