La informática es el estudio de la estructura, el comportamiento y las interacciones de los sistemas computacionales naturales y diseñados. La informática estudia la representación, el procesamiento y la comunicación de información en sistemas naturales y de ingeniería
Answer:
The correct answer is: "D. shapoo instructions (lather, rinse, repeat)".
Explanation:
Among the options given, letter D is the only one which does not apply and may not function as an algorithm. An algorithm is a set of rules and/or instructions which aims at solving a problem and/or task, therefore, "shapoo instructions" do not classify as an algorithm because they are only written informations to explain how to use a product (lather, rinse, repeat), rather than setting a procedure for solving a problem in terms of technology tools. All the other options are examples of algorithms because they already exist as such and also function as technology tools.
(ps: mark as brainliest, please?!)
Answer:
D)One big superclass can be used instead of many little classes.
Explanation:
Inheritance could be described as getting new class on another existing class with almost same execution,
inheritance allows codes to be re-used. It should be noted that inheritance bring about the code sharing among class.
The advantages of using inheritance includes but not limited to
✓ Code that is shared between classes needs to be written only once.
✓Similar classes can be made to behave consistently.
✓ Enhancements to a base class will automatically be applied to derived classes.
Most Agile and Scrum training courses refer to a 7 +/- 2 rule, that is, agile or Scrum teams should be 5 to 9 members. Scrum enthusiasts may recall that the Scrum guide says Scrum teams should not be less than 3 or more than 9
Explanation: