Answer:
s = 10
Step-by-step explanation:
since the triangles are similar then the ratios of corresponding sides are in proportion , that is
=
( substitute values )
=
( cross- multiply )
4s = 40 ( divide both sides by 4 )
s = 10
Solution:
As given Rectangle ABCD is reflected over the y- axis.
When a shape or geometrical figure is reflected through a line it's distance that is distance of image from line and distance of Pre-image from that line is always same.Also perpendicular distance of vertices of any polygon that is considered for reflection has same distance from that line after reflection and before reflection.
Suppose the coordinate of A be (x,y) and considering Rectangle A B CD lie in first quadrant then when it is reflected through y - axis that is through the line x=0, it's new coordinate will become A' (-x,y).
If rectangle is in second quadrant having Vertices that is vertices of A (-x,y) then reflected over line that is x=0,→ y axis then Vertices of A' (x,y).
If rectangle is in third quadrant having Vertices that is vertices of A (-x,-y) then reflected over line that is x=0,→ y axis then Vertices of A' (x,-y).
If rectangle is in fourth quadrant having Vertices that is vertices of A (x,-y) then reflected over line that is x=0,→y axis then Vertices of A' (-x,-y).
69.5 percent of 85 is 59.075
Answer:
-2b and -0.9b and b/12
Step-by-step explanation:
Answer:324
Step-by-step explanation:
int i = 42.7; /* konwersja z double do int */
float f = i; /* konwersja z int do float */
double d = f; /* konwersja z float do double */
unsigned u = i; /* konwersja z int do unsigned int */
f = 4.2; /* konwersja z double do float */
i = d; /* konwersja z double do int */
char *str = "foo"; /* konwersja z const char* do char* [1] */
const char *cstr = str; /* konwersja z char* do const char* */
void *ptr = str; /* konwersja z char* do void* */
Podcza