First split your model into 10 equal sections then you shade/color in 6 of them.
There it goes that is 6/10 bench mark!
~JZ
Hope it helps
A) 1/3=33 1/3%
B) 2/3=66 2/3%
C) 1/6=16 2/3%
A) YOU CAN TURN THE FRACTION 1/3 INTO A DECIMAL WHICH WILL BE AROUND 0.333. THEN YOU TURN THE DECIMAL INTO A PERCENT. YOU CAN MOVE THE DECIMAL TWO PLACES TO THE RIGHT. THAT GIVES YOU 33.3% OR 33 1/3% THIS ALSO APPLIES TO B BUT WITH 0.666 AND 66.6%
FOR C, YOU DO THE SAME. 1/6 AS A DECIMAL IS 1.666. YOU MOVE THE DECIMAL TWO PLACES TO THE RIGHT. 16.6% OR 16 2/3%
HOPE THIS HELPED.
Answer: 1 1/14
Step-by-step explanation:
Answer:
see below
Step-by-step explanation:
Choose a couple of values for x. Figure out the corresponding values for y. Plot those points and draw a line through them.
Let's choose x=0 and x=4. Then the corresponding y-values are ...
y = 2·0 = 0 . . . . . point (x, y) = (0, 0)
y = 2·4 = 8 . . . . . point (x, y) = (4, 8)
These are graphed below.