a. In the prisoners' dilemma game self-interest leads each prisoner to confess. to a breakdown of any agreement that the prisoners might have made before being questioned to an outcome that is not particularly good for either prisoner.
What is prisoners' dilemma game?
The prisoner's dilemma is a common illustration of a game explored in game theory that demonstrates why two logical people could disagree even though it seems to be in their best interests to collaborate.
The possible outcomes:
- If A and B each betray the other, each of them serves two years in prison
- If A betrays B but B remains silent, A will be set free and B will serve three years in prison
- If A remains silent but B betrays A, A will serve three years in prison and B will be set free
- If A and B both remain silent, both of them will serve one year in prison (on the lesser charge).
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Answer:
Thirst, Fear
Explanation:
One of the key differences between many drive states is the extent to which they are triggered by internal stimuli, such as the <u>thirst </u>drive state, versus external stimuli, such as the <u>fear </u>drive state.
Thirst is an internal stimuli while fear is an internal stimuli. The drive theory is an attempt to classify physiological drives such as thirst, hunger and fear and how they control the behaviour or response of an individual.
Hello. You forgot to enter the answer options. The options are:
"The money functions as a reinforcer for getting a CD. The CD's function as a reinforcer for donating money. The money functions as a reward for getting a CD. The CD's function as a reward for donating money."
Answer:
The CD's function as a reward for donating money.
Explanation:
As seen in the question above, Rádio Pública Nacional participates in a campaign that seeks to raise funds to maintain its radio stations.
As we know today, radio stations do not have as many listeners as before, this is because of our busy way of life and the technologies that have made radio something absolute in some ways. For this reason, the National Public Radio looked for a way to reward those people who help it, for this reason, it offers a CD to each person who makes a donation, as a reward for their generosity.
The answer is authenticity. Authenticity in anthropology reflects an object's materiality and if we dig deeper into it, authenticity does not only pertains to the age of the object but also to its age-value. Age-value signifies its past experience and condition like its wear and tear and its decay and disintegration.
Her risks are getting robbed, the store getting broken into, a fight starting, running out of supplies, power going out, a fight happening, someone vandalizing the store, and also the store going out of business. Hope that helps and reply if there is a picture involved you did not show.