Answer:
Steps For Solving Real World Problems
2. Highlight the important information in the problem that will help write two equations.
3. Define your variables.
4. Write two equations.
5. Use one of the methods for solving systems of equations to solve.
6. Check your answers by substituting your ordered pair into the original equations.
For this case we have the following equation:

We must replace the following value in the equation:

Substituting we have:

Simplifying the given expression we have:

Then, using logarithm properties in base 10, we can rewrite the expression:

Finally, making the product, the result is:
Answer:
option 4
Answer:
Exponential decay.
Step-by-step explanation:
You can use a graphing utility to check this pretty quickly, but you can also look at the equation and get the answer. Since the function has a variable in the exponent, it definitely won't be a linear equation. Quadratic equations are ones of the form ax^2 + bx + c, and your function doesn't look like that, so already you've ruled out two answers.
From the start, since we have a variable in the exponent, we can recognize that it's exponential. Figuring out growth or decay is a little more complicated. Having a negative sign out front can flip the graph; having a negative sign in the exponent flips the graph, too. In your case, you have no negatives; just 2(1/2)^x. What you need to note here, and you could use a few test points to check, is that as x gets bigger, (1/2) will get smaller and smaller. Think about it. When x = 0, 2(1/2)^0 simplifies to just 2. When x = 1, 2(1/2)^1 simplifies to 1. Already, we can tell that this graph is declining, but if you want to make sure, try a really big value for x, like 100. 2(1/2)^100 is a value very very very veeery close to 0. Therefore, you can tell that as the exponent gets larger, the value of the function goes down and gets closer and closer to zero. This means that it can't be exponential growth. In the case of exponential growth, as the exponent gets bigger, your output should increase, too.
Hello!
To write this equation we will use c to represent the total cost, and g to represent however many games you download.
c=12.49+0.99g
The constant rate is 12.49, that will never increase or change in our equation.
Depending on how many games you download, that will be the rate that affects our total cost.
If you only purchase one game, you only spend $13.48. Where as if you buy 10 games, you spend $22.39.