Answer:
Option (d)
Explanation:
Option (a) the return type of the method specifies the type of the data that is returned for the method calling. The return type can be void if it doesn't return any value. The method return can be int, string and bool etc. So, option (a) is true and it not the correct option.
Option (b) is true it doesn't need any parameters. So, option (b) is not the correct option.
Option (c) is true. If the method has some return type other than void it must return something according to the return type.So, option (c) is not the correct option.
Option (d) is false. Getters and setters methods are used for accessing private variables but the name MUST start with get or set is false. The best practice is to start with get and set but it is NOT a must.
So, option (d) is correct option.
Difference Between CRT Monitor and LCD Monitor is that CRT monitor is a desktop monitor that contains a cathode-ray tube. ... While An LCD monitor is a desktop monitorthat uses a liquid crystal display to produce images. These monitorsproduce sharp, flicker-free images
The Code Looks Like this :
import java.util.Scanner;
public class StringInputStream {
public static void main (String [] args) {
Scanner inSS = null;
String userInput = "Jan 12 1992";
inSS = new Scanner(userInput);
String userMonth = "";
int userDate = 0;
int userYear = 0;
/* Your solution goes here */
inSS.useDelimiter(" ");
userMonth=inSS.next();
userDate=inSS.nextInt();
userYear=inSS.nextInt();
System.out.println("Month: " + userMonth);
System.out.println("Date: " + userDate);
System.out.println("Year: " + userYear);
return;
}
}
Out Put:
Month: Jan
Date: 12
Year: 1992
Answer:
The correct answer is C - Object-oriented design.
Explanation:
Object-oriented design defines code or software as objects. These objects represent instances of a real-life situation. For example, an animal class consist of a dog, cat, lion. A dog therefore is n instance of the animal class.
Objects are described as having properties and behaviours. Properties are variables, arrays, sets, maps etc and behaviours are the functions and methods that manipulate these data.
Object-oriented programming is done based on this design.
Answer:ok be how hobrhkihfehgdhdj fuiufiisefif jfkijfjfhhfhfhfhf
Explanation: