<h3>
Answer: Choice B</h3>
Explanation:
Cosine is positive in quadrants I and IV, but quadrant IV isn't shaded in so we can rule out choice A.
Sine is positive in quadrants I and II. So far it looks like choice B could work. In fact, it's the answer because sin(pi/6) = 1/2 and sin(5pi/6) = 1/2. So if 0 ≤ sin(x) < 1/2, then we'd shade the region between theta = 0 and theta = pi/6; as well as the region from theta = 5pi/6 to theta = pi.
Choice C is ruled out because tangent is positive in quadrants I and III, but quadrant III isn't shaded.
Choice D is ruled out for similar reasoning as choice A. Recall that 
Answer:
First, second, third, and fourth are functions
Step-by-step explanation:
Each input in the first, second, third, and fourth only have one output. In the fifth one 3.3 and 6.6 are seen twice as the x-value, so this is incorrect.
(answered this on your other question, but I will put it here too!)
Cada entrada en la primera, segunda, tercera y cuarta tiene solo una salida. En el quinto, 3.3 y 6.6 se ven dos veces como el valor de x, por lo que esto es incorrecto.
(respondí esto en tu otra pregunta, ¡pero también lo pondré aquí!)
0.6 matches with six-tenths because if you divide 6 and 10 together you will get 0.6
Hope this helped! :)
~Shadow
Answer:
$8
Step-by-step explanation:
5 increase 60% =
5 × (1 + 60%) = 5 × (1 + 0.6) = 8
Answer: 2/6 or 33%
Step-by-step explanation: Hope this helps <3