Answer: 3
You can find slope by using the 'rise over run' method. Find 2 clear points and count the number of units between those points, across the x axis and up the y axis. You should have 3/1 (y/x) as your slope.
Answer:
See below
Step-by-step explanation:
The interval must be chosen so that the function is one-to-one, and the sine and cosine functions are not one-to-one on the same intervals.
For the answer to the question above asking to f<span>ind the coordinates of Z without using any new variables.
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Vector WZ equals vector VP, which is (p, -q)
So Z is (-p - r + p, q - q) which is (-r, 0)
I hope my answer helped you.
Answer:
5/9
Step-by-step explanation: