Answer:
Hey there!
This question is basically asking for the least common multiple, or LCM of the three numbers.
If it is a multiple of 10, it has to be a multiple of 5. Thus, the only thing we need to do now, is find the LCM of 10 and 7, which is 70.
Thus, your answer is 70.
Hope this helps :)
Answer: d
Step-by-step explanation:
9514 1404 393
Answer:
Step-by-step explanation:
The thrust of the question is to make sure you understand that increasing the y-coordinate of a point will move the point upward, and decreasing it will move the point downward.
That is adding a positive value "k" to x^2 will move the point (x, x^2) to the point (x, x^2+k), which will be above the previous point by k units.
If k is subtracted, instead of added, then the point will be moved downward.
The blanks are supposed to be filled with <u> positive </u>, and <u> negative </u>.
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<em>Comment on the question</em>
The wording of the statement you're completing is a bit odd. If k is negative (-2, for example), this statement is saying the graph is translated down -2 units. It is not. It is translated down |-2| = 2 units. The direction of translation depends on the sign of k. The amount of translation depends on the magnitude of k.
If you thoroughly understand (x, y) coordinates and how they are plotted on a graph, it should be no mystery that changing the y-coordinate will change the vertical position of the graph.
Answer:
The arcs are drawn to find a point on the bisecting ray. If the arcs are the same width, it makes sure that they are equidistant from the points on the rays of the angle. This causes the point to be on the bisecting ray.
Step-by-step explanation:
Bisection of an angle implies dividing the angle into two equal parts. The ray that divides the angle is called a bisector.
The hunter should use the same radius or width to draw the two arcs, using points P and Q as the center interchangeably, so that they would intersect at an equidistant point to P and Q. The point of intersection lies on the bisecting ray of the angle.
Answer
Perimeter of rectangle, P = 2L + 2W
P = 36ft
Width, W
Length, L = W + 2ft
Perimeter of rectangle, P = 2L + 2W
Given; P = 36ft
36ft = 2W + 2(W + 2ft)
36ft = 2W + 2W + 4ft
32ft = 4W
8ft = W
L = W + 2ft
L = 8ft + 2ft
L = 10ft