Kyle designs and conducts a computer simulation with 25 trials and uses the data to create the relative frequency bar graph show
n. The graph shows the relative frequency of the number of rolls needed for a number cube in order to roll all of the odd numbers. According to the results of the simulation, what is the experimental probability that 6 or fewer rolls are needed to roll all of the odd numbers? Express your answer as a percent.
Kyle designs and conducts a computer simulation with 25 trials and uses the data to create the relative frequency bar graph shown. The graph shows the relative frequency of the number of rolls needed for a number cube in order to roll all of the odd numbers.